T0:
I decide to settle in place, I refrain from moving warrior SW, so that
I can instead quicker get a view of the river, to determine early
tech/builds. If there is a sweet spot on the river, I might be able to
put of the wheel.
With the silver, my capital will have happycap 6, working deer, sheep,
silver, two hills and a farm.
The capital is food poor, so I probably won't whip much.
Starting tech is hunting for the deer, AH will most likely come next.
BW is also in the pipeline with all these forests around.
T5: culture expand reveals grassland cows, which pretty settles AH as
the second tech.
T9: Worker is done, I sent him to hunt the deer. What to build next?
I think I need another worker, to be able to improve the sheep once AH
is done, if the first worker is sent to mine the silver.
This would almost certainly lead to lost worker turns, but the workers
could scout the northern shore in the meantime, also, a horse could be
revealed on that plains-tile.
T12, I see rice close to the cow.
T15, I see gold, and I meet montezuma.
T17, Worker is done, 2 turns to AH, I choose NOT to go to the sheep
tile, since that isn't necessery, instead the worker stays in town, if
horses is revealed, I might opt to improve them first.
At this turn, I could work the unimproved silver for one turn, to get
AH next turn instead of in two turns.
I refrain from this, since this costs 4 food (Not working deer), while
the potential gain is 2 food (improving sheep one turn earlier).
T19, No horses anywhere in sight.
T20, I meet Joao and put spy-points on him.
Silver is done, should I stay at pop1 and work the silver to get BW 5
turns earlier?
No, I opt to spend 3 more turns on the deer instead to get to pop2.
This only "delays" BW by 20%
(3 turns lost out of possible 15 working silver)
A warrior is also spawned this turn, I send him to Joaos direction.
T21, I explore northern coast with the silverminer, he reveals crabs.
This could be a ok city to take the silver-pressure of my food-poor
capital.
T22, I meet Memed from south-east, and Julius from east.
T23, Capital reaches population 2, should I grow to pop3 in 3 turns or
work the silver right away?
I opt for growing again, working sheep and deer. Lost worker turns be damned.
T24, meet Shaka from South-West.
T26 I see shakas second city relativly close to me... A desert hill
close to food could become a valuable fortress to let shaka suicide
units on...?
T27, Pop3, starting to slow-build a settler.
T28, BW is getting closer, I position my workers on the northernmost
forested riverside grassland, with the intent of chopping and farming
the 3 sites there.
T32, BW is in, copper is revealed on the eastern shore, by the crabs
and the sheep.
At pop4, this city could yield 13 hammers working copper, sheep,
grassland hill and plains hill. Pretty decent.
With gold and crabs and another plains hill, this city will build
axes/swords in 3 turns.
I opt for settling this city second, and postpone the cows/gold site.
T36 second chop finishes a third worker.
T37, Overflow into a fourth worker.
T38, Settler is 87/100 done, and I have 12 production in capital.
TW is one turn away, I position two workers in forests along the way to copper,
T39, I decide to go fishing for the crabs, and for the pottery
discount. The settler is whipped at 99/100.
T40, Pondering a workersteal from Joao, but the location of the worker
is one tile away from a new city of his, if the city has 2 archers, my
warrior is likely toasted. SO I refrain.
40 overflow from settler will finish the fourth worker next turn.
T44, 26 overflow goes into a fifth worker, I'm starting to road toward the cows.
I also realize that monty and shaka are neightbours.
T45, fishing is in, and I'm dropping a pre-chop into a workboat.
T46, Chop goes into completing the fifth worker.
T47, 17 overflow is put into a new settler, I have enough workers for now.
T48, workboat done.
T60, On my way to writing, I see that Joao is getting close to
alphabet. Since he starts with fishing and his capital isn't coastal.
I opt for going sailing and use that as a trade-chip with him, to get
writing.
T78, After some expansion and axemen-building and at 5 cities and 5
workers, I'm starting to feel behind on workers again, I start
building one in copper, and I utilize the overflow from library-whip
in golden cow for workerbuild as well.
T86, Still building workers and axes, I realize that avilable land is
getting short in supply, I want at least another decent city, but
where..?
T96, Joao finally trades alphabet for aestethics.