Is there any way to get everything except the production que with the EUI.
Cause I don't like that it reverts me to the standard vanilla civ production que.
Srry for my english.
Thank you Meister Maggi for this wonderful mod. I had always thought that production are lost when I cancel builds to invest gold.
And the enhancement to the right hand info panel is heavenly! I didn't even know what a pain the old version used to be until I tried yours!
By the way, I read that this is going to be incorporated into the Vox Populi patch?
There had been 3 new patches this month (incredible!) so I am wondering how i could tell when this is included (short of removing this mod each time to check)? I'm in no way rushing anyone here, just that I'm easily confused by all the barrage of patches and I wanna avoid double mods (I was running the NW fix on CBP...I wonder if that caused some of the ssave game killing crashes?).
Thanks again!
Thanks for the praise.
No worries, once this is included you'll find out (either here or in the patch notes, or in the mod description).
<References>
<Mod id="24923240-e4fb-4bf6-8f0e-6e5b6cf4d3c2" minversion="0" maxversion="999" title="(6a) Community Balance Overhaul - Compatibility Files (EUI)" />
</References>
Hello. I really like your mod, a very neat one. There's a way to NOT require to delete any files from Vox Populi, just add this reference to .modinfo. This way your mod will always load AFTER (6a) CBO/EUI and use the correct files.
Code:<References> <Mod id="24923240-e4fb-4bf6-8f0e-6e5b6cf4d3c2" minversion="0" maxversion="999" title="(6a) Community Balance Overhaul - Compatibility Files (EUI)" /> </References>
Working good with the latest (Feb, 6) version. It's a matter of loading order. If you simply upgrade VP to a new version, then is not working - 6a is loading at the end. I solved this like this: clear cache files, then load only pure VP (mods 1-6a), then go back to main menu, then add your mod; should be loading after 6a and working fine.
In my case I've verified that the problem is the incompatibility with Buildings - Upgrade System (v 12) and Community Patch Mod Compatibility (v 14).
Without them is working right and isn't needed to delete files, only add the References posted above.