alpaca
King of Ungulates
- Joined
- Aug 3, 2006
- Messages
- 2,322
Well, despite the fact that a large and thriving colony is the last thing you want in this game, let's assume for a moment that you want one.
Each city that you found will yield the resources of the tile you build it on (food and a raw material) and give you a citizen to assign to resource gathering on top of that. Furthermore, there's no city maintenance in this game. So, unless your colony is really, really crowded: wouldn't you simply want to build as many cities as possible (except for the special resources which you'll want to work with a specialist) as close together as possible to get that free harvest from the city square, then ship away the raw material to one industrialized city where it's converted to goods? Oh, and before I forget it: each city gets a free hammer and cross, too.
Even worse, this isn't even prevented by having to buy land from the natives - at least not if you produce liberty bells - because you don't have to pay for land which is already in your own borders.
Now, I can already see Dralix' "this is perfectly alright because it was like that in Col1" post (j/k mate ), but does nobody else find this somewhat annoying? Or is the problem simply overshadowed by the even more broken REF and war mechanics?
Each city that you found will yield the resources of the tile you build it on (food and a raw material) and give you a citizen to assign to resource gathering on top of that. Furthermore, there's no city maintenance in this game. So, unless your colony is really, really crowded: wouldn't you simply want to build as many cities as possible (except for the special resources which you'll want to work with a specialist) as close together as possible to get that free harvest from the city square, then ship away the raw material to one industrialized city where it's converted to goods? Oh, and before I forget it: each city gets a free hammer and cross, too.
Even worse, this isn't even prevented by having to buy land from the natives - at least not if you produce liberty bells - because you don't have to pay for land which is already in your own borders.
Now, I can already see Dralix' "this is perfectly alright because it was like that in Col1" post (j/k mate ), but does nobody else find this somewhat annoying? Or is the problem simply overshadowed by the even more broken REF and war mechanics?