SLGray
King
67 + 33 = 100
What reply are you looking for that you keep on coming back to this? I can read JFD's description of the civ, but when it says that a trait gives 100% and it effectively only gives 67% due to probably an overlooked standard negative promotion (so 100% MINUS 33%...) then the two are not in line...67 + 33 = 100
What reply are you looking for that you keep on coming back to this? I can read JFD's description of the civ, but when it says that a trait gives 100% and it effectively only gives 67% due to probably an overlooked standard negative promotion (so 100% MINUS 33%...) then the two are not in line...
ofc, I haven't quite forgotten where it all began. Here is my 100th civ, after 7 years, Hawaii under Liliuokalani.
for the record, I looked at the stuff I used to write over here, and it all looks so childish and silly. Now I get why not everybody liked me down here before. Its been like 3 years since I was last active here, and although this forum's pretty much dead for the most part, its so good to see that the big guns are still firing. I didn't play civ in, like, forever, so I'm kinda excited about using all those new mods lolNatan o: you return o: So the world truly is ending o:
(I'm using Brian Boru's Ireland as my example here; however, the structure of the relevant sections of code should be consistent across any SQL-based mod.)How do I edit the free units > number of settlers on your CIV mods? On the others I jus go into the XML file, scroll down to free units and change the number, but I can't find this on your mods.
INSERT INTO Civilization_FreeUnits
(CivilizationType, UnitClassType, Count, UnitAIType)
SELECT 'CIVILIZATION_JFD_IRELAND', UnitClassType, Count, UnitAIType
FROM Civilization_FreeUnits WHERE CivilizationType = 'CIVILIZATION_ENGLAND';
INSERT INTO Civilization_FreeUnits
(CivilizationType, UnitClassType, Count, UnitAIType)
VALUES ('CIVILIZATION_JFD_IRELAND', 'UNITCLASS_SETTLER', 2, 'UNITAI_SETTLE');