KrikkitTwo
Immortal
- Joined
- Apr 3, 2004
- Messages
- 12,418
Right, thanks.
Some random data from elsewhere in the stream:
Cognition unlocks the Neurolab building, Holosuite building, Academy tile improvement
Collaborative Thought unlocks the Precog Project wonder: +2 Culture. +2 Health,+ 15% Combat Strength against military units in friendly territory
It was also +1% City Strength and hit points rather than +1
Did anyone notice that in one screenshot he had positive health and positive energy but he got a notice next to the resources that said he was above the number of units he can maintain (his colony could only support 15 units) so he got a production penalty. So it seems that there is a cap on number of units that your colony can support that is independent of health or energy. If you go above that cap, you get a penalty to production.
Not Surprising, it was there in CivV too.