This turn was still rated on primarily expansion - #settlers, #new cities (had 4), #new workers (had #3), and size of Rome. We are still in the expansion phase, but there may be land to grab over there - it will still be somewhat productive.
PREVIOUS RESULTS:
(Winner, runner up)
3000 BC - GrandMasta Nick, Shdwlord
2150 BC - Shdwlord, hotrod0823
1500 BC - Shdwlord, Swiftsure
850 BC - Swiftsure, Shdwlord
430 BC - Swiftsure, hotrod0823
30 BC - Swiftsure, Shdwlord
Current state of the empire is:
9 workers, 10 warriors, 5 spearmen and 1 legionary for military
Totals cities are 11, with 2 active settlers.
STATE OF THE CONTEST:
4 players is OK, I would like to see more.
THE WINNER:
Swiftsure
Reason: France is so PATHETIC in this game, I can't argue with beating up a 90lb weakling. Civ is very much about luxuries / resource, and this war gains both. The good part, the war can't last to long.
S added 3 workers, upgraded 1 warrior, zero spearman, and 8 legionary for military.
Total cities added were 4, 2 active settlers, and 1 conquered city.
Total cities added were 4, and 2 active settlers. The horses have been claimed.
Byzantium and Lugdunum should be building TEMPLES - they are to close to the Greek cities.
War evaluation:
1) The over civs are still polite - less risk of England / Greece versus us.
2) The war had a good reason
"All in all an average turn, will hopefully continue the war to capture Rheims (definitely for the spices), Lyons(there has got to be a reason AI built there, oil or saltpeter) and Orleans."
3) I don't understand why healthy legions are sitting in Paris.
4) Good timing to gain 3 French workers.
5) A golden age in BC, but we are Republic. A GA under despotism just bites.
RUNNER UP:
shdwlord
Reason: Another hard decision between Swiftsure and shdwlord - this was 51% Swiftsure, and 49% shdwlord.
S added 3 workers, zero warriors, 2 spearmen, and 1 galley for military.
Total cities added were 4, and 2 active settlers. He did NOT build the city to claim horses.
Rome is not building any more settlers, however in this timeline - there is no reason.
The value of city growth is proven - his Pompeii is size 6, 1 above cf, but same number of turns for the Lighthouse.
OTHER PLAYERS:
ControlFreak
Reason: CF may not have known about the abandon city penalty, but moving a city in point blank range of the capital is asking for a flip. The city includes a GREEK citizen, which increase the flip chance. I don't see the gain, and Greece hates us.
CF added 8 workers, upgraded 2 warriors, 1 galley and added 6 more legionary (total 8) for military.
Total cities added were 4, and no active settlers.
The move of Thermo really hurt our rep with Greece. In addition, we moved it to a location under IMMEDIATE culture pressure from Athens.
Overall, the best worker actions from cf. There is just one
worker action, a square by Ravenna was cleared of jungle, but not improved.
hotrod0823
Reason: The expansion phase is NOT over - he found new land, but no plans to take it.
H added 3 workers, 3 warriors, 1 galley and 2 legionary for military.
Total cities added were 4, and no active settlers. He did NOT build the city to claim horses.
There are still cities to build, but Rome is building a library?
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http://www.civfanatics.net/uploads2/LK33-WINNER-30BC.zip
Turns are due by Thursday, midnight, gmt - 5. Play until 310AD per the utility from Control Freak - no more homer voices
NEXT ROUND CRITERIA - includes how fast we finish the war with France.
I hope we get more players this round. This format really wants a lot of players, and 4 players keeps this game barely alive.