I just did something I've wanted to do for a long time.
I finally got Thalath the Blue Dragon as a unit.
But it wasn't as good as I thought it would be. Let me explain further.
First of all the text for getting this guy isn't clear. Reading the Civilopedia I thought you had to have a caster with life 3, and the Overlords religion to cast resurrection on the bones (there is a specific spell icon for him). It didn't work, which is pretty obvious now.
So I then decide to go for Mithril Working, Theology, and Divine Essence which wasn't what I had really been planning on (I really wanted to see the Blue Dragon).
I performed the Stir for Slumber ritual and got Thalath to awaken. No problem right? I've done this ritual plenty of times, but can't remember ever seeing Thalath before.
I found out why. There is crazy. There is the crazed promotion. And then there is Thalath's version of the crazed promotion. The guy is abolutely bonkers crazy.
Apparently he suicides almost immediately because he attacks something (anything almost at the point where you get him in the game). My Thalath died immediately (even with about 4 water mana to pump him up) by attacking Abashi who also spawned pretty closely. I'm not even sure Thalath scratched Abashi. I had to kill him with the horse archers and Beastmaster I had right by him.
Thalath is by far the weakest of the Dragons I've seen. I've gotten Drifa with the Ilians, but always with tons of ice mana. I'm not sure I have ever seen him in the game when I perform the ritual and not playing the Ilians. I don't have a theory on this.
Okay, Thalath's crazed is special. The spirit 3 archmage I had stationed by him (I can confirm that resurrection works on his bones as advertised) couldn't assuage him.
Not only that, he is constantly crazed. He only has sporadic moments of lucidity. You can't use him in a stack or even on his own because he goes wandering off.
And by the time you get Divine Essence he just isn't strong enough to play cowboy.
I know it fits the lore, but I don't see why he has to be this way. Perhaps it is just an opinion but I think Overlords is a pretty weak religion compared to the others. Probably the weakest. The direct benefits of the religion seem pretty weak compared to Leaves (even for the non-elves and Kuriotates), and as for the heroes....
Saverous is good in the early game. In the later part he is pretty much just another unit. I've never gotten much mileage out of Hemah. He definitely isn't in Chalid's class, and I've always found Yvain to be much more useful. Sphener is a step below those two, but still pretty good. Maybe it's playstyle, I typically use my archmages for other things.
Also the only really good thing about the Stygian Guards line is the water walking. Other than that they really aren't that good (except for the Luchiurp). I mean the way things work out, unless you need to cross water, wouldn't you rather have a stack of pyre zombies?
I guess what I want to say is that Thalath is pretty much useless the way things work now. It fits lore, but he runs around solo and gets killed pretty easily. And I think Overlords is so weak that it wouldn't be unbalancing for him not to be crazed, or to be "redeemed" with Assuage.
Also how in the heck do you build the wyrmhold for Drifa, Abashi, and Thalath? I know how Acheron builds his, and I know how the Kuriotates build the one for Eurabates.
But how do you build the others? Conquer Acheron's city and build it there? Conquer the Kuriotates city?
I've used Drifa before, but can't remember seeing an option to build the Wyrmhold. I got disgusted with the game I played getting to Thalath and quit. I should have seen if I could build it in the Overlords holy city, but I didn't.
And on a related note, I want to "save" Saverous with Valin. It takes a pretty rare series of events to have this situation come up, but how do you do it? If you defeat Saverous with Valin you get another Saverous unit without the Overlords religion, but still demon possessed? That can be fixed with exorcism if you want to go the whole way right?