Man-at-arms should have cultural gfx variants

Vityviktor

Chieftain
Joined
Apr 23, 2021
Messages
5
Most units have cultural variants (East Asian, Middle Eastern, Mediterranean, European, etc) in details such as helmets, weapons, shields, etc. Men-at-arms don't: they all look like they're European medieval armored warriors, which is a shame. I wish they could release a relatively simple fix in a upcoming update. Simply giving them helmets and weapons taken from other already gfx varied units, such as Pikemen or Knights, would be enough!
 
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