MagnusIlluminus
Emperor
Glad I decided to check in on this again tonight.
Turn done, Totila is up.
Turn done, Totila is up.
If someone were fully qualified to make this upgrade, I'd be pleased if they joined the team and did so.
PBEM is funny when it comes to saving and continuing later. Try just taking the turn all the way through from the original.I'm having some troubles playing the game, I don't know why yet. Later today I'll be home and will read your reply and try to understand what's happening here. At least I can load the savegame and play, but I saved the game and loaded later to continue playing my turn, and it crashed on the Initializing.
Theoretically, this must mean someone didn't update the dll before they took their turn. So would those that have taken their turns recently please confirm they updated the dll right before they took their turns?I believe we might have come back to a similar error that happened in Koshling's turn. I've tried loading Hydro's turn after I completed mine and generated the savegame to send him, but it crashes in the Initializing process, the same thing which was happening when I tried to load a save I generated to play my turn in two sessions instead of just one. I updated the SVN to see if I could be missing the newest DLL, but that wasn't the case. To be sure I copied the DLL from the svn folder to the mod folder again, because maybe I had forgotten to do that with the latest version, but the error persists. Maybe someone hasn't updated to the latest DLL and played prior to my turn?
First of all, you cannot be using a steam version. I'm hoping you are working with disks for your BtS base. Second, I assume you have Visual Studio. What year?So if you can help me setup the environment to test the DLL I'll be glad to start testing stuff. And I would be honored to participate in such a great Mod's dev team.
Ok. I'm sure Koshling updated his dll before playing the turn as well. So... hmm... I'll have to try to load it and see what I get here.Confirmed, all of my files are identical to the current files in the "C2C MP" SVN. I thought that they were, but tried Updating the folder anyway, and nothing was updated. Yes, I had done that before taking my turn of this one, so both of my recent saves are good.
See, those kind of questions plague me about this system as well. There is so much taking place here that doesn't immediately make sense and I get the feeling it comes down to deeper computer science issues rather than logical benefits to the game itself.What advantages are brought by being sure not to reuse a Slot before reusing other Slots, which have been used less times? I understand using Freed Slots prior to never-used Slots (so to avoid reaching the List Cap), but why Freed Slots with less uses are better then those with more uses?
Pfuf.Are you sure? Isn't it enough if I commit the savegame after my turn? I'll give my password if you need it, but if you could do it without needing to play my turn I would be really glad. So many sensitive stuff I wouldn't like to share with a player that's better then me in almost every graph
I'd prefer to see the updated save I suppose.It's 2 AM here now and I'm going to sleep pretty soon, so if you want I can give you either my password or the crashing turn commit or both still today. I believe you'll be faster then me.
With Visual Studio. So back to that... what version (year) of VS do you possess, or do you have it at all? 2008 or 2010 is what I would advise but I think Alberts opened up another more recent one.But how do you debug CIV?
Well, the point is to have you take the full turn and commit it so that if we can fix it at that crash point you won't have to do it again.. So by all means take your turn in full when you can tomorrow. I can't look at this tonight anyhow.I have commited the save. I didn't play my turn, I simply passed it as soon as I could, so this is not my turn done. I hadn't had the time to do my turn after that crash that happened while I was doing it.
Perfect! Now, there's an extra file you need in your VS toolkit but I can't recall what that is. There are references on how to get setup to mod the dll/SDK here on the forum and they can guide you to getting that file in the first post. I'm pretty sure it's stickied in an appropriate location. See if you can find what I'm talking about there. Afterwards, the rest is a matter of just fixing up the local references.I have Visual Studio 2008, and my CIV isn't from steam
Since we are kinda discussing odd things happening in the game, I thought I'd put this here. I have a single player game going using this version of C2C. I'm thinking this may have been fixed already in the main, but I would have no idea where to look. Anyway...
View attachment 457433
Perfect! Now, there's an extra file you need in your VS toolkit but I can't recall what that is. There are references on how to get setup to mod the dll/SDK here on the forum and they can guide you to getting that file in the first post. I'm pretty sure it's stickied in an appropriate location. See if you can find what I'm talking about there. Afterwards, the rest is a matter of just fixing up the local references.