Aymerick
Warlord
Plantation Economy v0.9 BETA - released june 15 2009
Summary:
The idea behind the mod is to enhance and diversify the game play by adding new bonus resources and yields. In time, I also want to add new products from first and second transformation of raw resources as well as from combinations (i.e.: Cloth and Indigo used by a Tailor to make fine cloth).
Wiki:
More Yield Types Module
To add new yield type, the use of modules is necessary. But this mod is only partially modular as some features cannot work in modules (i.e.: the PlotLSystem). I will post a detailed tutorial for modders on how to add yield types to your own mod later on.
Food Crops Diversity Bonus Resources (no gameplay impact)
Grains:
New Bonus Resources
Staple crops:
Building material:
New Tradable Yields
Improvements
Improvements changes:
New Improvements:
City Buildings
Interface
Download and installation
Installation:
Downloads:
Summary:
The idea behind the mod is to enhance and diversify the game play by adding new bonus resources and yields. In time, I also want to add new products from first and second transformation of raw resources as well as from combinations (i.e.: Cloth and Indigo used by a Tailor to make fine cloth).
Wiki:
"A plantation economy is an economy which is based on agricultural mass production, usually of a few staple products grown on large farms called plantations. Plantation economies rely on the export of cash crops as a source of income. Prominent plantation crops have included cotton, rubber, sugar cane, tobacco, figs, rice, kapok, sisal and indigo."
More Yield Types Module
To add new yield type, the use of modules is necessary. But this mod is only partially modular as some features cannot work in modules (i.e.: the PlotLSystem). I will post a detailed tutorial for modders on how to add yield types to your own mod later on.
Food Crops Diversity Bonus Resources (no gameplay impact)
Grains:
Wheat
Seafood:Spoiler :
Acts like the Corn bonus
Yields +3 food
Appears only on Plains
No latitude limitations
Reskinned Civ4 Wheat bonus graphics used
Yields +3 food
Appears only on Plains
No latitude limitations
Reskinned Civ4 Wheat bonus graphics used
Clam
Livestock:Spoiler :
Acts like Crabs bonus
Yield +3 food
No latitude limitations
Civ4 Clam bonus graphics used
Yield +3 food
No latitude limitations
Civ4 Clam bonus graphics used
Buffalo
Spoiler :
Acts like the Deer bonus
Yields +2 food
Appears only on Plains with no forest
Max latitude 450
Reskinned Bison bonus graphics used (Credits goes to Refar, thanks!)
Yields +2 food
Appears only on Plains with no forest
Max latitude 450
Reskinned Bison bonus graphics used (Credits goes to Refar, thanks!)
New Bonus Resources
Staple crops:
Indigo
Coffee
Spoiler :
Yields +2 Indigo
Appears only on Plains
Max latitude 450
Reskinned Civ4 Dye bonus graphics used
Appears only on Plains
Max latitude 450
Reskinned Civ4 Dye bonus graphics used
Coffee
Spoiler :
Yields +2 Coffee
Appears only on Grassland
Max latitude 450
Reskinned Coffee bonus graphics used (Credits goes to World of Civilization Team, thanks!)
Appears only on Grassland
Max latitude 450
Reskinned Coffee bonus graphics used (Credits goes to World of Civilization Team, thanks!)
Building material:
Prime timber
Precious metal:Spoiler :
Yields +2 lumber
Appears on Plains, Grassland and Tundra
Max latitude 600
Reskinned and fixed Civ4 Evergreen Forest Feature model used
Appears on Plains, Grassland and Tundra
Max latitude 600
Reskinned and fixed Civ4 Evergreen Forest Feature model used
Gold
Spoiler :
Yields +1 Gold
Appears on hills only and fairly rare
No latitude limitations
Reskinned Gold bonus graphics used (Credits goes to Deliverator's BLU Mod, thanks!)
Appears on hills only and fairly rare
No latitude limitations
Reskinned Gold bonus graphics used (Credits goes to Deliverator's BLU Mod, thanks!)
New Tradable Yields
Indigo
Coffee
Gold
Spoiler :
Yields from Plains only, +3 base, +1 riverside, +1 from Indigo Plantation Improvement
Sell/Buy price similar to Cotton (3/5)
New Expert Indigo Planter unit
Sell/Buy price similar to Cotton (3/5)
New Expert Indigo Planter unit
Coffee
Spoiler :
Yields from Grassland only, +3 base, +1 riverside, +1 from Coffee Plantation Improvement
Sell/Buy price similar to Sugar (4/6)
New Expert Coffee Planter unit
Sell/Buy price similar to Sugar (4/6)
New Expert Coffee Planter unit
Gold
Spoiler :
Yields from hills only, +1 base, +1 from Mine Improvement
Sell/Buy price very profitable (35/35)
Expert Gold Miner unit (Credits goes to Deliverator's BLU Mod, thanks!)
Sell/Buy price very profitable (35/35)
Expert Gold Miner unit (Credits goes to Deliverator's BLU Mod, thanks!)
Improvements
Improvements changes:
Farm
Mine
Spoiler :
Now only produce food
Mine
Spoiler :
Now also Yields +1 Gold
New Improvements:
Cotton Plantation
Tobacco Plantation
Sugar Plantation
Indigo Plantation
Coffee Plantation
Spoiler :
Yields +1 Cotton
New Plantation Improvement model used
New Plantation Improvement model used
Tobacco Plantation
Spoiler :
Yields +1 Tobacco
New Plantation Improvement model used
New Plantation Improvement model used
Sugar Plantation
Spoiler :
Yields +1 Sugar
New Plantation Improvement model used
New Plantation Improvement model used
Indigo Plantation
Spoiler :
Yields +1 Indigo
New Plantation Improvement model used
New Plantation Improvement model used
Coffee Plantation
Spoiler :
Yields +1 Coffee
New Plantation Improvement model used
New Plantation Improvement model used
City Buildings
Stone Wall Fortress
Spoiler :
Graphical Only
Reskinned Civ4 Wall graphics used
Reskinned Civ4 Wall graphics used
Interface
Zoom out more
Camera Controls
Spoiler :
Allows you to zoom out further before switching to Globe View
Camera Controls
Spoiler :
From BLU Mod Credits goes to Deliverator
Download and installation
Installation:
- Download from one of the following link.
- Unpack the Mod to your Colonization/Mods directory
- Load the mod from the game menu or create a shortcut with the target mod folder like this example:
"C:\Program Files\2K Games\Firaxis Games\Sid Meier's Civilization IV Colonization\Colonization.exe" mod="PlantationEconomy_v0.09"
Downloads:
Plantation Economy v0.9
Plantation Economy v0.9b with Portugal Civ
Plantation Economy v0.9 ModMod for Age of Discovery II v1.10
Plantation Economy v0.9b with Portugal Civ
Spoiler :
Mixed for AoDII and Colonies of the New World
Spoiler :
Installation:
1) You need to have AoDII version 1.10 installed. Get it here.
2) MAKE A BACKUP of your AgeOfDiscoverII folder in Mods - this modmod will overwrite some files in that folder so be warned.
4) Either unzip this file to Mods or first unzip and then copy the contained AgeOfDiscoveryII folder over the top of your existing one, saying yes to overwriting of files.
1) You need to have AoDII version 1.10 installed. Get it here.
2) MAKE A BACKUP of your AgeOfDiscoverII folder in Mods - this modmod will overwrite some files in that folder so be warned.
4) Either unzip this file to Mods or first unzip and then copy the contained AgeOfDiscoveryII folder over the top of your existing one, saying yes to overwriting of files.