OK, I have another reqested addition to Sevomod.
This time I have added Caravans. It comes from here:
MOD: Caravans and Supply Trains
... and this is a recap of what it does and how to install into Sevomod:
DESCRIPTION
=========================
This mod adds three new units, the Caravan, Entertainer, and Freight. As best as I can tell, the AI does know how to produce and use these units. Stats follow:
NOTE: Each of these units is limited to a maximum of 3 each in existence at one time (just like missionaries).
Caravan: Available with Currency and Construction, costs 50 production, has a move of 2, can be captured, can only defend, 0 power. Special abilities: Can perform a trade mission like the Great Merchant but will only produce a base of 50 gold; can hurry the production of the city it resides in by 25 production. Uses the Great Merchant graphic. Upgrades to Freight.
Freight: Available with Railroad, costs 150 production, has a move of 2, can be captured, can only defend, 0 power. Special abilities: can hurry the production of the city it resides in by 100 production; can perform a trade mission like the Great Merchant but will only produce a base of 150 gold. Replaces the Caravan. Uses the Great Merchant graphic.
Entertainer: Available with Drama, costs 40 production, has a move of 2, can be captured, can only defend, 0 power. Special ability: can provide a one-time shot of 15 culture to a city a la the Great Artist ability. Uses the Great Artist graphic.
To Install:
copy "CIV4ArtDefines_Unit.xml" to \My Documents\My Games\Sid Meier's Civilization 4\MODS\Sevomod\Assets\XML\art (backup as necessary)
copy "CIV4GameTextInfos_Objects.xml" to \My Documents\My Games\Sid Meier's Civilization 4\MODS\Sevomod\Assets\XML\text (backup as necessary)
copy "CIV4GameText_Civilopedia_Units.xml" to \My Documents\My Games\Sid Meier's Civilization 4\MODS\Sevomod\Assets\XML\text (backup un-necessary as it is only added)
copy "CIV4UnitClassInfos.xml" to \My Documents\My Games\Sid Meier's Civilization 4\MODS\Sevomod\Assets\XML\units (backup as necessary)
copy "CIV4UnitInfos.xml" to \My Documents\My Games\Sid Meier's Civilization 4\MODS\Sevomod\Assets\XML\units (backup as necessary)
***************NOTE*******************
I am adding these things into Sevo as I do them. Refer to the previous additions in this thread to see what I have done before. Some elements of this and other modifications to SevoMod is built in sequential order... ie, only install this after you have installed the other mods I have done before. Thanks.
Hope you guys like this.
-=R=-