First thin first. I stop building colosys in capital. Useally we have untill 500 AD to practically garanty build colosys and right now we are working on 1 sea tie and will not work many soon.
Insted, I start worker. We argently need more workers to do nessesary development.
Research
Iron working-Alphavit.
I plan to send work boat exploring, as city does not produce any culture and only god knows will buddism spread to it or not.
I tend to use the fact that any deal done on turn you meat civ imrove relationship about 4 times better then any other time.
Did not work out well, but still not a bad choise.
Boat went west exploring.
He meat Chinise, Japanise and Milinease. Nice collection.
I open borders with chinise and Malinease, gifted Prieshood to Japanise for +4 trade, but that was not enogth to start to trade resources because of religious differences.
MM wize I change capital to work as many cottagess as posible, seens we build them.
We did not work mines untill allmost end of my turns.
Next turn Khan converted to Confucianism
.
couple turns after we lost GL as expected.
Alphavit - politeism-Monoteism (Revolted to orgonised religion)-Monarchy(now it is cheap with all prerequisites)-
Revolted to more enligtined rule.
Traded monarchy to Quin for Matematic and some gold.
Literature-Dramma (I am allways like to have flexibility of culture slider and I plan to research cheap Music with 2 prerequisites.
GA will be good, we can use it to ligthbulb paper or some other tech.
It would offer Monotheism firs, but Masta allready has it, so it is not a good idea.
One turn befor end of my rule I traded Alphavit and Mettalocasting for Currency and 120 gold to Masta.
Currency is a critical tech in my book, more income and Masta start to offer only little gold for Alphavit.
Quin had Mettalocasting for last 10 turns.
My suggestion would be Dramma - Music, that what I am aiming for.
Fort free artist and trade tech.
Building wise.
Capital build worker-setler-library-Ligthhouse- 2 galleys for piration emergency-
Colosys (the moment cooper come online) I think 3 turn to build collosys left.
sea resource got pillaget, but right now I have 2 galleys out. I suggest
let barb galey to attack us using 10% defence bonus. even if one lost second will finish it off.
I lost so many sea figth so now I never figth in sea if I do not have ability to finish opponent.
Whip was applyed many times. Currently capital on -3, but that OK.
If we get Colosys capital would be very good to let it grow to size 15 with out any worker actions.
Barselona
lost GL-continue on settler-Forge-Library-replace workboat for capital.
Worker after farming floodplains went to prepare cite for cooper/Marble city
Build roads and prechop forest.
When setler was done and city settled I chop to obelisk and start to mine cooper, puting it online soon.
Currently it's borders will expand in 4 turns (I think) I suggest to use them to mine plain hill and then
build quary on Marble as fast as posible, using second worker next Barselona.
I want to Build Greate Liblrary, and with 150% bonus we can chop it in Barselona in no time.
AI got alphavit from me only on previous turn, so we will have enogth time.
North city boat-obelisk (2 turns befor it finished we got lucky and buddism spread to it)-granary-boat-
So, here, our situation.
We own 5 cities, have all contact. Boat will get around the word soon.
Lots of infrastructure build and I think we 3 turns to Colosys.
Tech wize we in very good position.
DEmo wise we still first in GNP and better in other category.
I got GP on last turn, left it for next person to use.
It is active in capital. I do not think lightbulbing Cristianity a good idea, Masta has it. Just build shrine.
I like out position.