Hello all! This mod adds 6 civs, Gran Colombia, Cherokee, Majapahit, Nazca, Khazar, and Inuit. Any help with art/balance/suggestions/other (especially art) is greatly appreciated!
Gran Colombia
Cherokee
Majapahit
Nazca
Khazar
Inuit
Due to my terrible art skills, I only have the CivIcons for the Inuit and Khazars (subject to change).
Thanks goes out to:
Since this is my first mod and I haven't posted a lot, it's likely to stay in the moderation queue for a while; so here's the Workshop Link
Gran Colombia
Spoiler :
Leader: Simon Bolivar
UA: El Liberatador - Units start with Drill II promotion and gain promotions 25% faster
UU: Albion Legion - Replaces the rifleman. 3 movement, Rival Territory Promotion.
UB: Hacienda - Replaces the granary. + Gold for Spices and Sugar and + Food for Bananas.
UA: El Liberatador - Units start with Drill II promotion and gain promotions 25% faster
UU: Albion Legion - Replaces the rifleman. 3 movement, Rival Territory Promotion.
UB: Hacienda - Replaces the granary. + Gold for Spices and Sugar and + Food for Bananas.
Spoiler :
Leader: Ostenaco
UA: Adaptive Culture - Gains a 15% combat bonus against more advanced civs. Scouts can be upgraded.
UU: Chickamauga - Replaces the musketman. Higher combat strength, Drill II promotion
UU: Regfugee - Replaces the settler. Doesn't stop city growth when being built.
UA: Adaptive Culture - Gains a 15% combat bonus against more advanced civs. Scouts can be upgraded.
UU: Chickamauga - Replaces the musketman. Higher combat strength, Drill II promotion
UU: Regfugee - Replaces the settler. Doesn't stop city growth when being built.
Spoiler :
Leader: Hayam Wuruk
UA: Empire Mandala - Units move faster along rivers. First 4 cities provide 1 Iron resource.
UU: Kapal - Replaces the caravel. Unlocked one tech earlier, Lower sight radius.
UU: Keris Warrior - Replaces the longswordsman. Cover 1 promotion, incites fear in nearby enemy units.
UA: Empire Mandala - Units move faster along rivers. First 4 cities provide 1 Iron resource.
UU: Kapal - Replaces the caravel. Unlocked one tech earlier, Lower sight radius.
UU: Keris Warrior - Replaces the longswordsman. Cover 1 promotion, incites fear in nearby enemy units.
Spoiler :
Leader: Viracocha
UA: Desert Sacrifice - Starts with Pottery and a worker. Takes city names from other civs after 2nd city.
UI: Nazca Lines - Gives +1 Faith, upon discovering Flight, gives +2 Culture. Can only be built Deserts and Plains.
UB: Puquio - Replaces the aqueduct. Gives +1 Food for every Desert tile
Note: Due to the lack of information about the Nazca I also added a Hunnic city list.
UA: Desert Sacrifice - Starts with Pottery and a worker. Takes city names from other civs after 2nd city.
UI: Nazca Lines - Gives +1 Faith, upon discovering Flight, gives +2 Culture. Can only be built Deserts and Plains.
UB: Puquio - Replaces the aqueduct. Gives +1 Food for every Desert tile
Note: Due to the lack of information about the Nazca I also added a Hunnic city list.
Spoiler :
Spoiler :
Leader: Ziebel
UA: Pax Khazarica - Unit maintenance is 10% cheaper. Gain a free Courthouse in every city upon conquest. All mounted units gain +1 movement.
UU: Khagan Bek -Replaces the horseman. Shock I/II and Great General I promotions.
UB: Synagogue - Replaces the temple. +1 Faith and Culture.
UA: Pax Khazarica - Unit maintenance is 10% cheaper. Gain a free Courthouse in every city upon conquest. All mounted units gain +1 movement.
UU: Khagan Bek -Replaces the horseman. Shock I/II and Great General I promotions.
UB: Synagogue - Replaces the temple. +1 Faith and Culture.
Spoiler :
Spoiler :
Leader: Apanuugpak
UA: Arctic Traders - Sea units can travel on ice. All merchant specialists gain +3 Food.
UU: Qamutiq - Replaces the horseman. +1 Movement, Ignores terrain, Gains terrain bonuses
UI: Inuksuk - Every Inuksuk gives +1 Food and +2 Gold but can only be built on Snow or Tundra.
UA: Arctic Traders - Sea units can travel on ice. All merchant specialists gain +3 Food.
UU: Qamutiq - Replaces the horseman. +1 Movement, Ignores terrain, Gains terrain bonuses
UI: Inuksuk - Every Inuksuk gives +1 Food and +2 Gold but can only be built on Snow or Tundra.
Spoiler :
Thanks goes out to:
Spoiler :
Polar Bear - For gathering all the Inuit information.
Lord Shadow - Khazar icon.
Lord Shadow - Khazar icon.
Since this is my first mod and I haven't posted a lot, it's likely to stay in the moderation queue for a while; so here's the Workshop Link