Natan35
Mayor of St. Natansburg
Romeee split!!!
Roman Kingdom(Lucius Tarquinius Priscus)
UA: Builder's Legacy
National wonders grant a lump sum of their yield upon completion, and increase the yields of buildings required for their construction by +1 strength and a point of their yield. The cost of Purchasing items in cities is reduced equally to their strength.
UU: Equites Celeres
Despite being a mounted unit like the horseman it replaces, but does not require horses and gains defensive terrain bonuses on hills. Additionally, it gains +3 strength when garrisoned, increased to +4 in the capital.
UB: Cloaca Maxima
Replaces aqueduct, but unlocked at construction as opposed to engineering. Eliminates all marshes within 3 tiles of the city upon being built, and grants +1 food per each marsh tile removed this way. If the city is connected to your capital, gain 10% of its food output, increased to 20% if the city is adjacent to a river.
Roman Republic(Aulus Postumius Albus)
UA: Foederati
Taking a tribute from city states grants your units a 15% combat bonus for 5 turns, and will also grant you a free unit during wars. Killing barbarians and clearing encampments grants influence with all city states, and doing so in non- neutral territory will instantly heal your units.
UU: Triarii
Slightly stronger(12 ) but much more expansive than the spearman, the Triarii has the unique "Barrier troops" promotion, granting it +1XP whenever an adjacent unit fights and also granting the morale promotion to weaker adjacent units.
UU: Velites
May only shoot adjacent units, unlike the composite bowman it replaces. The Velites compensates for his weakness(6 , 10 ) by receiving flanking bonuses and having the shock I promotion, despite not being a melee unit and also has the ability to retreat when being melee attacked. Gains +1 vision.
Roman Republic(Publius Cornelius Scipio Africanus)
UA: Glory of Rome
Receive +25% production towards buildings present in the capital. Adopting social policies grants points towards Consuls.
UB: Forum
Replaces courthouse, but costs only 1 gold to maintain and may be built in every city. Grants a culture boost upon connecting the city to the capital, and will increase all city yields by 1 afterwards. Additionally, it will grant +2 happiness if built in conquered cities, or +2 culture if built in a city you founded.
UU: Consul
Replaces great general. Grants a free unit upon birth. Additionally, its combat boost is increased by +1% per each city connection you have.
Roman Kingdom(Lucius Tarquinius Priscus)
UA: Builder's Legacy
National wonders grant a lump sum of their yield upon completion, and increase the yields of buildings required for their construction by +1 strength and a point of their yield. The cost of Purchasing items in cities is reduced equally to their strength.
UU: Equites Celeres
Despite being a mounted unit like the horseman it replaces, but does not require horses and gains defensive terrain bonuses on hills. Additionally, it gains +3 strength when garrisoned, increased to +4 in the capital.
UB: Cloaca Maxima
Replaces aqueduct, but unlocked at construction as opposed to engineering. Eliminates all marshes within 3 tiles of the city upon being built, and grants +1 food per each marsh tile removed this way. If the city is connected to your capital, gain 10% of its food output, increased to 20% if the city is adjacent to a river.
Roman Republic(Aulus Postumius Albus)
UA: Foederati
Taking a tribute from city states grants your units a 15% combat bonus for 5 turns, and will also grant you a free unit during wars. Killing barbarians and clearing encampments grants influence with all city states, and doing so in non- neutral territory will instantly heal your units.
UU: Triarii
Slightly stronger(12 ) but much more expansive than the spearman, the Triarii has the unique "Barrier troops" promotion, granting it +1XP whenever an adjacent unit fights and also granting the morale promotion to weaker adjacent units.
UU: Velites
May only shoot adjacent units, unlike the composite bowman it replaces. The Velites compensates for his weakness(6 , 10 ) by receiving flanking bonuses and having the shock I promotion, despite not being a melee unit and also has the ability to retreat when being melee attacked. Gains +1 vision.
Roman Republic(Publius Cornelius Scipio Africanus)
UA: Glory of Rome
Receive +25% production towards buildings present in the capital. Adopting social policies grants points towards Consuls.
UB: Forum
Replaces courthouse, but costs only 1 gold to maintain and may be built in every city. Grants a culture boost upon connecting the city to the capital, and will increase all city yields by 1 afterwards. Additionally, it will grant +2 happiness if built in conquered cities, or +2 culture if built in a city you founded.
UU: Consul
Replaces great general. Grants a free unit upon birth. Additionally, its combat boost is increased by +1% per each city connection you have.