Ndnes

I feel like I want to do a NES.

I'll join this one! Something fresh for me!


Country name: The Purzan
Government: Monarchy with chiefs
Military (leave blank)
Economy (leave blank)
Description: They live close to the mouth of the Hasvian River. They are very good boat makers. Some enjoy their horses more. The Chiefs are chosen half from the peasants and half appointed by their king. They consider their first loyalty is their king. They believe in a parthanon of gods but that is minor. They trade and raid, always ready for an adventure lead by a chief or just staying home working at their trade.
 
I feel like I want to do a NES.

I'll join this one! Something fresh for me!


Country name: The Purzan
Government: Monarchy with chiefs
Military (leave blank)
Economy (leave blank)
Description: They live close to the mouth of the Hasvian River. They are very good boat makers. Some enjoy their horses more. The Chiefs are chosen half from the peasants and half appointed by their king. They consider their first loyalty is their king. They believe in a parthanon of gods but that is minor. They trade and raid, always ready for an adventure lead by a chief or just staying home working at their trade.


Where is the hasvian River? Is is the river to the west, near Kourstani?
 
Update 0: Rise of Civilization

Humans, perhaps you’ve heard of them, have begun civilizing on this strange world. Towns and cities begin organizing and become more populated. Armies are raised to defend against the uncivilized nomads that roam the desert. Farmers raise crops near rivers to sustain rising populations. Great leaders lead their people to a better way of life. The world is abuzz with change.

First, we’ll look at the Mikuena, a rather strong country, at least when compared to other peoples. They have thrived off the lands between the branches of the Kahluen River. Cities quickly sprang up in this fertile land. Trade with upriver countries has led to many riches. Mikuena is also fairly peaceful, leading to less conflict with barbarians.

However, there are strange happenings near Mikuena. Along the other side of the river, strange obelisks of black stone are slowly rising out of the sand. At first it was hardly noticeable. Their peaks barely pierced the ground; they looked almost like small rocks. However, these rocks slowly rose higher and higher over the years, becoming towering obelisks. Those who get near them seem to get extremely uneasy and scared. There are some individuals who have touched these strange towers of stone.

The effects of doing such a thing result in insanity. Those whom touch the obelisks or are exposed to them for long periods of time have their sanity stolen from them. The obelisks are largely avoided for now, sitting in the desert alone, casting their shadow over the Mikuena.

Now we travel north to a costal country known as Adorin. Its population rivals, if not surpasses that of Mikuena. Irrigation along with fishing has led to this high population. Surplus food is often traded to other countries, namely Caronia. Such trade has lead to an increase in shipbuilding. Currently Adorin has more ships than any other country and dominates when it comes to trade.

While their dominance at sea is not challenged by any other country, there are others things that roam the seas besides fish and ships. Great beasts are prowling the waters near the coast, eating whatever seems to look like food. These beasts are said to be giant cousins of the small octopi that sit in tide pools. While some don’t now how they grew to this size, it is known that they aren’t invincible. Occasionally a trade ship will accidentally crash into these eight-legged terrors. The result is fountains of blood and ink flying around as waves crash wildly in every direction. Soon, a giant carcass will wash up onto shore, proving the creatures are killable.

Attacks by these creatures aren’t too common, but aren’t unheard of either. With increasing traffic at sea however, it is not known how long this could last.

And now we start to travel west to the Republic of Caronia. This country clearly has some work to do. While in a rather fertile location with access to the sea it has some problems. Crime runs rampant through Caronia. However, people here do seem to have a strong sense of unity when a threat is present. This most likely is the factor that has kept Caronia from being overrun by barbarians.

Caronia is also threatened by the beasts of the sea. However, Caronia lacks the massive fleet that Adorin has, thus making conflict with the beasts extremely rare. However, their presence is still known, making the costal regions of Caronia somewhat united by fear and less chaotic.

And finally, we travel far to the west where two groups of people await us. The first is the Purzan. These people are led by a king and various chiefs. These chiefs are appointed by the king or by peasants. They have exceptional boat building skills that make trade on the sea and along the river Hasvian very profitable. They also have horses which allow them to raid other peoples with incredible speed. While this has provoked many nomads and barbarians the Purzan's strong military seems capable to hold back most invasions.

And next to the Purzan is Kourstani. Possibly the strangest of the current countries, it is populated by what some might call dwarves. The Kourstani are very short people that have a knack for stone working. They are very industrious, having many hard working farmers on farms while men take trips to the mountains to gather stone. the people of Kourstani seem to have an opposite view on some things with the Purzan. While the Purzan like ship building and horses, the Kourstani are rather bad at ship building and perfer ponies and mules to horses.

However, the mountains to the west of the Kourstani have some strange accessories. Great heads made of stone can be seen on or around the mountains. These heads are scattered around, watching mountain paths and sometimes gazing into the sky. For now their purpose is unknown. However, the Kourstani may stumble unto their purpose in later years.

And so begins civilization. Mysteries and terror surround the countries of the world. Will they be engulfed in chaos and destruction? Or will they thrive and achieve glory unimaginable. Only time will tell.

____________________________________________

OOC: Sorry it is such a short update, but I didn't have too many countries to work with. If you see any errors, please tell me. Stats and civ map should be up soon.

Spoiler :
 
To: Purzan, Kourstani, Mikuena
From: Adorin

What do you say to a trade agreement and mutual protection of trade routes?



@Ninja Dude: Yes, very nice update. Very interested in seeing how this fantasy world will unfold. Are you going to add magic?
 
Could you include players names against their nation in the stats so we know who to contact?

Also, did I make it on as a barb nation? If not, plonck me down imbetween where the two big rivers almost meet..
 
To: Purzan, Kourstani, Mikuena
From: Adorin

What do you say to a trade agreement and mutual protection of trade routes?



@Ninja Dude: Yes, very nice update. Very interested in seeing how this fantasy world will unfold. Are you going to add magic?


Chiefs:
Yes, Indeed, our horses and horsemen would be very good at patroling the routes of trade. We, Chiefs of Purzan, agree to trade with Adorin and others that agree to this mutual relationship.

King:
I will acept this offer of mutual protection. May all human peoples prosper!
 
@Ninja Dude: Yes, very nice update. Very interested in seeing how this fantasy world will unfold. Are you going to add magic?

I'm not really thinking of adding magic. Even if I did add it, magic wouldn't be available too much and would be extremely rare.


Also, did I make it on as a barb nation? If not, plonck me down imbetween where the two big rivers almost meet..

Fill out a template like everyone else.

Could you include players names against their nation in the stats so we know who to contact?

Sure.
 
Where on the map will give me the biggest starting economy.
 
Where on the map will give me the biggest starting economy.



I'm not going to tell you where you're going to have the best starting economy. That would be unfair and there really is no special spot that gives you a giant starting economy. It depends on how your country acts that decides your economy. Mikuena has a good economy becasue it focuses on trade. Caronia has a low economy because it is rather unorganized.

So depending on what your country is like, you could have a better economy that Mikuena, or have a terrible one that is worse than Caronia. Both of those economies are rather unlikely though.
 
Hmm, so if I say my nations economy is strong, it will be? I thought you were operating a cradle system where those nearest the epicentre of the cradle have the highest economy.. oh well..



Country name: Skorak
Government: Monarchy with important Guilds
Military: (leave blank)
Economy: (leave blank)
Description: A nation heavily segretaged between its 5 guilds, all who which answer to the King. You are either Warrior Caste, Agricultural Caste, Trade Caste, Science Caste, Religous Caste... or a slave with no rights.
Situated on the mouth of the river the Skorak command a strong economy and naval base. They plunder slaves from rival nations and use them to fuel their economy futher. Fierce warriors in battle, bred for many generations.

One is not borne into a caste, more it is decided at a males 12 birthday. Women stay at home and are nothing more than breeders, entertainers and other frivolous things. This ensure all men are free to drive the nation on.

The other castes flow in power, with the king decideing their coffer. Agriculture is as important as commerce with the seas stocked and the river banks heavily irrigated.
 
Hmm, so if I say my nations economy is strong, it will be? I thought you were operating a cradle system where those nearest the epicentre of the cradle have the highest economy.. oh well..

If you say how your economy works, I'll be able to factor in geography and other factors that will affect that economy. For example, if a economy that focuses on farming is in a bunch of mountains, their economy is going to be terrible. However, the one you posted seems fairly well rounded. with your slave trade a highly populated area would do wonders for your economy.

Also, can you people post a map or something for where you want to start? I don't really know where you want to start Aiken? Just any river mouth? Or one in particular?
 
Can I be anywhere I like?
 
Can I be anywhere I like?

Stay in the red areas on the starting map. I update it every update to show the spread of civilization. A new cradle is available to the north. However, instead of deserts and flood plains it has jungles.

Edit: It would be good to have some stories being posted. Bonuses will be given for stories.
 
Start me on that island that has the new red bit.
Oh, and in that case, drop the agriculture, ramp up the aquaculture and fleet of navy. Also change army to a more "vikingesk" "pirate" "Marine" style of attack.
 
Maltese? Maltese Corsair with Egyptian Alexanderish civic life. Nice, I might be the one to find you: 5 ship discovery fleet down river and across the sea.
 
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