ryaz
Chieftain
ryaziNES: CryptoBureaucrazy
You're in charge of an agency much like the M.I.B., N.E.R.V. or S.H.I.E.L.D., dealing with aliens, artifacts, and creating conspiracies.
Units:
Black Ops Team: For precision operations. $1000K
Killer Cyborg: For messy operations. Cost: $500K
Science Team: For analytical operations. Cost: $300K
Attack Helicopter: Capable of transporting small teams and/or destroying small towns. Cost:$1800K
Transport Airplane: For transporting several small teams or platoons very quickly. Requires airstrip. Cost $500K
Elite Platoon: Better then the Army, roughly analogous to the Marines in some countries. Equipped with mortars. Cost: $1500K
Army Platoon: For securing small areas, better then Rent-A-Cops. Cost: $500K
Army Battalion: For securing large areas. Equipped with mortars and armored vehicles.
Rent-A-Cop Security Team: For protecting buildings from public eyes, or at the very least, keeping inventory. Cost: $100K
Buildings:
Manhattan Project Type Base: Giant scientific lab in the desert, with elaborate sensors, fences, and security. Cost: $5000K per turn
Army Base: A military base, not so great for research, but rather secure. $2000K per turn
University: You have established a university, leading the world in research. Cost: $1500K per turn
Office Building: A whole office building! Cost: $500K per turn
Office Floor: You control an office floor, as secure as it sounds. Cost: $100K per turn
Actions:
Find a hero: Each point in each attribute category costs $100K. The categories are: Combat, Science, Leadership. A hero can lead groups of other units.
Find a superhero: Will have random superpower. A superhero can only be used once every five turns.
Find a artifact: Describe what you're looking for, or have the GM come up with something. Has a chance of failure.
Research Artifact: Requires science team and lab.
This is mostly a freeform game.
You're in charge of an agency much like the M.I.B., N.E.R.V. or S.H.I.E.L.D., dealing with aliens, artifacts, and creating conspiracies.
Units:
Black Ops Team: For precision operations. $1000K
Killer Cyborg: For messy operations. Cost: $500K
Science Team: For analytical operations. Cost: $300K
Attack Helicopter: Capable of transporting small teams and/or destroying small towns. Cost:$1800K
Transport Airplane: For transporting several small teams or platoons very quickly. Requires airstrip. Cost $500K
Elite Platoon: Better then the Army, roughly analogous to the Marines in some countries. Equipped with mortars. Cost: $1500K
Army Platoon: For securing small areas, better then Rent-A-Cops. Cost: $500K
Army Battalion: For securing large areas. Equipped with mortars and armored vehicles.
Rent-A-Cop Security Team: For protecting buildings from public eyes, or at the very least, keeping inventory. Cost: $100K
Buildings:
Manhattan Project Type Base: Giant scientific lab in the desert, with elaborate sensors, fences, and security. Cost: $5000K per turn
Army Base: A military base, not so great for research, but rather secure. $2000K per turn
University: You have established a university, leading the world in research. Cost: $1500K per turn
Office Building: A whole office building! Cost: $500K per turn
Office Floor: You control an office floor, as secure as it sounds. Cost: $100K per turn
Actions:
Find a hero: Each point in each attribute category costs $100K. The categories are: Combat, Science, Leadership. A hero can lead groups of other units.
Find a superhero: Will have random superpower. A superhero can only be used once every five turns.
Find a artifact: Describe what you're looking for, or have the GM come up with something. Has a chance of failure.
Research Artifact: Requires science team and lab.
This is mostly a freeform game.