Hey all,
New extra-spooky version inbound. Smaller changes and bugfixes, as well as a few minor balance tweaks. Honing in on that target.
Not savegame compatible with saves from prior versions. Online as of 7:30pm EST.
Link here: https://mega.nz/#!vANzRL6B!F2yDSQv5XAQR91LdfAMs9LV9OxF84E7-V0kkX5p-OJ8
Boo,
Gazebo
New extra-spooky version inbound. Smaller changes and bugfixes, as well as a few minor balance tweaks. Honing in on that target.
== CP ==
== CBO ==
- Bugfixes for stuck units
- Fixes for empty renewal deals and for occassional 'Impossible' trade deals
- Fixes for some failed overseas attacks
- Adjusted settling/defensive AI moves
- Adjusted AI unit/building production priorities
- Incorporated API elements from Iamblichos
- Other small bugfixes (github issues)
= General =
= Balance =
- New artwork for armored car by Gazebo (now called a Light tank) - unit model borrowed from Smitty and modified/reskinned by Gazebo
- Buildings:
- Aqueduct/Harappan Reservoir (India): +2 Food from Lakes and Oases (also buffed Reservoir to do +2 Food from Farms as well)
- Garden: +2 Gold from Oases
- Units:
- Fighters and Heavy Bombers no longer obsolete
- Policies:
- Reworked Imperialism slightly:
- Military Tradition now Regimental System (name change)
- Naval Tradition now Miltitary Tradition - removed Fishing boat bonus, added +4 Gold to Citadels and Forts
- Progress: Reduced Worker speed back to 25% for Liberty, but added 25% production boost to production of workers
Not savegame compatible with saves from prior versions. Online as of 7:30pm EST.
Link here: https://mega.nz/#!vANzRL6B!F2yDSQv5XAQR91LdfAMs9LV9OxF84E7-V0kkX5p-OJ8
Boo,
Gazebo
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