I'm impressed at those who managed to win this game! I started the game but didn't get very far. As I recall, settled in-place (after a lot of agonising about the poor choices). I also by the way guessed from the starting screenshot that this was probably an islands map, so was quite surprised when I discovered the land stretched off far to East and West - so presumably actually a modified ring map, not islands at all.
2nd city by the flood-plains to the East, which I'd earmarked as the future capital. 3rd city between the rice and copper to the West. I didn't explore much with the ship-of-the-line. Partly because I was using it and the great general to fog-bust, to help get my settlers safely to their city sites. But mostly because, after realising that the minor civ had multiple frigates, I eyed up my extremely-seafood-dependent cities, and figured if any enemy frigates turned up to pillage and my SOL wasn't around, then my civ was basically doomed, so I stayed defensive. Built Stonehenge in the capital early on, but failed to build the Great Lighthouse quick enough. Settled more cities West (ivory and gold) and East (more floodplains and stone). But realised sometime around 1000BC that I was now far behind most of the AIs in tech rate, while the rebels were clearly storming ahead - as measured by that they'd been snapping up just about every wonder, including ones that I was nowhere near even teching to! So I paused playing to have a think about how I might catch up - and then real life got in the way and I never re-started, so never submitted (Sorry
@Noble Zarkon). To be honest, I still have no idea how I could have reasonably rescued the situation. Definitely looks a tough game to me.
I also settled 2nd city by floodplains, initially thought I should go for copper, but that was the only location in testing that allowed keshia rush without completely collapsing economy.
Yeah, it was a very interesting game, and quite tough. Initially I thought it was completely hopeless, especially after seeing True Mongols scout, I thought we spawned next to them.
I am amazed you got SH, I abandoned the idea in the original game as too risky, I had no idea how you managed it, in my game it was turn 39! I did eventually got it from Darius anyway
That is definitely a long and challenging game - @NobleZarkon succeeded in creating a monster AI opponent, and regular AIs are tough, too. On the other hand, when you play longer, it becomes easier.
I decided to try to kill 'em all using keshiks, before my gold runs out and army becoming obsolete. Still not sure if I would win. I killed Darius in the BC era, then Ramzess. Now I have border with Senggum, I left him alone after a bit of scouting, he tried to capture one of my cities, so far unsuccessfully.
Fortunately for me, Darius had two shrines, which save my economy, I turtled to cast to run merchants and bulb key technologies. IIrc, it is ~1400-1500, I have knights, and beginning to conquer Justinian, who DoW me out of the blue, but he was on my to-do list anyway.
I thought this game may be similar to 195 AW, when I essentially used the same strategy as Mitchum (just not as well executed) to try to kill AI faster than you are using money. But here, it is much more difficult, AIs are much further from each other, so moving your army takes forever, and most importantly, they can tech really well. So it is not only the race to not become bankrupt but also not to become obsolete and it seems very close. Would be really interesting to replay, but will probably take forever ...
Anyway, thanks @NobleZarkon again for a very memorable - and to everybody who posted reports, that is what makes BOTM worth playing