I think you're being overly despondant about your own position in this game. @CarpoolKaraoke has beaten me to demonstrating a 3 city rush but I would have said you were in a better position at turn 57 than I was and by turn 110 I feel like this map is going fairly well (could be I'm really naive of course!)Deity is a crazy difficulty level, tho. Some maps simply aren't winnable.
Spoiler Write up to T110 :
I settled on the ivory for the production bonus, the rivers and keeping the cow. I had a strong suspicion/hope that the tile 1W of corn would be copper or horses.
Same tech path as CarpoolKaraoke. Agriculture was obvious, then I figured that AH would be good to improve cows in the capital and that I'd need to improve cows in second city for the second city to have any value. I think in my game AH was a mistake as it obligated me to go TW-> pottery afterwards or go broke therefore delaying BW significantly. Aside from losing the good spots, lack of BW meant I didn't have anywhere to put cottages slowing my tech pace.
Anyway, Jewish holy city winning the cultural battle and taking my capital's tiles made early war with Asoka imperative. I was hoping to get the pigs spot but my whipped settler was too late. Realising I'd be at war with Asoka before too long I used my settler to gift Ragnar a city to get him to pleased and reduce risk of war before I could afford it or a backstab later.
I'd read this map from early on as a construction rush - didn't really realise axerush on deity could be so successful. After writing I turned off my slider, whipped a library in the capital and went for the maths bulb whilst slowly teching masonry and horseback riding - turned the slider back on when I had enough gold for construction and finished horseback riding a few turns after construction.
Ragnar, Hatshepsut and Joao all offered me fishing which I guess is a bit of an insult!
Horseback riding was good for trading - I got alphabet, iron working and polytheism out of it as well as some gold.
In the run up to war I was offered to join wars against Mansa and Hammurabi which I took for relations - slightly irritated that Hatshepsut later got bribed on Ragnar - long-term discord is good but in the short term I've lost credit with Hatshepsut for trading with Ragnar. I begged fishing from Hatshepsut before DOW on Asoka and 10 gold from Joao.
I don't think I chopped more than one forest before construction was in and then cleared the whole lot (all pre-chopped) in the next few turns. Declared war turn 102 which is probably really late - I have very little success with deity construction rushes. I've now captured Asoka's second and third cities and with 2 shrines, The Pyramids and a bunch of other wonders am feeling pretty happy about life. Hopefuly I can take Delhi and either take peace or get a bit more conquest gold for smashing up some more of his junk cities after that.
Questions:
1. Should I risk my woodsman 2 warrior (who could later be woodsman 3) to kill Asoka's great merchant? I'm leaning heavily towards yes, as it would deny Asoka any immediate benefit hedged against the chance there's an amazing quadruple fish city in the ice that I could take later and enjoy the rewards of a settled great merchant... If the warrior moves, there's no other unit with movement points to guard him.
2. Should I pay 25 gold for peace with Mansa and Hammurabi? Would lose my shared war bonuses but it's on offer now, is fairly cheap and might not be available later - I think I should take it whilst I can.
Same tech path as CarpoolKaraoke. Agriculture was obvious, then I figured that AH would be good to improve cows in the capital and that I'd need to improve cows in second city for the second city to have any value. I think in my game AH was a mistake as it obligated me to go TW-> pottery afterwards or go broke therefore delaying BW significantly. Aside from losing the good spots, lack of BW meant I didn't have anywhere to put cottages slowing my tech pace.
Spoiler Asoka, no! :
Anyway, Jewish holy city winning the cultural battle and taking my capital's tiles made early war with Asoka imperative. I was hoping to get the pigs spot but my whipped settler was too late. Realising I'd be at war with Asoka before too long I used my settler to gift Ragnar a city to get him to pleased and reduce risk of war before I could afford it or a backstab later.
Spoiler Is this how you treat all your gifts? :
I'd read this map from early on as a construction rush - didn't really realise axerush on deity could be so successful. After writing I turned off my slider, whipped a library in the capital and went for the maths bulb whilst slowly teching masonry and horseback riding - turned the slider back on when I had enough gold for construction and finished horseback riding a few turns after construction.
Ragnar, Hatshepsut and Joao all offered me fishing which I guess is a bit of an insult!
Spoiler No thank you, for the third time :
Horseback riding was good for trading - I got alphabet, iron working and polytheism out of it as well as some gold.
Spoiler Happy to face horsearchers with war elephants... :
In the run up to war I was offered to join wars against Mansa and Hammurabi which I took for relations - slightly irritated that Hatshepsut later got bribed on Ragnar - long-term discord is good but in the short term I've lost credit with Hatshepsut for trading with Ragnar. I begged fishing from Hatshepsut before DOW on Asoka and 10 gold from Joao.
I don't think I chopped more than one forest before construction was in and then cleared the whole lot (all pre-chopped) in the next few turns. Declared war turn 102 which is probably really late - I have very little success with deity construction rushes. I've now captured Asoka's second and third cities and with 2 shrines, The Pyramids and a bunch of other wonders am feeling pretty happy about life. Hopefuly I can take Delhi and either take peace or get a bit more conquest gold for smashing up some more of his junk cities after that.
Spoiler All the money :
Questions:
1. Should I risk my woodsman 2 warrior (who could later be woodsman 3) to kill Asoka's great merchant? I'm leaning heavily towards yes, as it would deny Asoka any immediate benefit hedged against the chance there's an amazing quadruple fish city in the ice that I could take later and enjoy the rewards of a settled great merchant... If the warrior moves, there's no other unit with movement points to guard him.
2. Should I pay 25 gold for peace with Mansa and Hammurabi? Would lose my shared war bonuses but it's on offer now, is fairly cheap and might not be available later - I think I should take it whilst I can.
Spoiler Kill the merchant? :