Afforess
The White Wizard
I added a new spy mission which allows spies to set off a "nuclear device" in cities. (Go Civ2!) It works perfectly, except it's missing the awesome mushroom cloud. Is there anyway to get the ICBM animation to play right after I trigger the nuke?
I already tried creating an ICBM unit on the tile and setting it off by the pushMission() function, but it seems to check to make sure that the unit can do the mission (which it can't, because the players are not at war...). I'd rather not go through the hassle of re-writing those with a new parameter just for my special case...
Is there a simple way to play the animation?
I already tried creating an ICBM unit on the tile and setting it off by the pushMission() function, but it seems to check to make sure that the unit can do the mission (which it can't, because the players are not at war...). I'd rather not go through the hassle of re-writing those with a new parameter just for my special case...
Is there a simple way to play the animation?