Maucat
Chieftain
I don't vote in this stupid game...
Seeing as finalist Inca, Korea and Poland is an insult to human intelligence...
Seeing as finalist Inca, Korea and Poland is an insult to human intelligence...
I don't vote in this stupid game...
Seeing as finalist Inca, Korea and Poland is an insult to human intelligence...
I don't vote in this stupid game...
Seeing as finalist Inca, Korea and Poland is an insult to human intelligence...
I don't vote in this stupid game...
Seeing as finalist Inca, Korea and Poland is an insult to human intelligence...
I agree on the Inca though. I completely don't see why people like them so much. Bad UU, food from the TF is cool but not as cool as some claim it is, UA is great but overrated (nowhere close to Babylon and Korea).
I think Aztecs are superior to the Inca, as the Floating Gardens are easily going to give you much more Food than Terrace Farm.
I don't vote in this stupid game...
Seeing as finalist Inca, Korea and Poland is an insult to human intelligence...
The elimination order has been questionable at times (Egypt, Babylon, Ethiopia), but there’s nothing insulting about these finalists. A fair argument for top-3 could be made for just about any civ in the top-10.
That’s not true at all. All you need is a few +4/5 apple TFs, and FGs would need well over 100 base food to break even. And that doesn't take into account the fact that the TF food is base food, meaning that it is multiplied by the benefits from Tradition, ToA, WLTKD, etc, whereas the 15% FG food is not.
Certainly there are some cases in which the %-boost of the FGs can overtake the flat rate from the TFs late in the game, but by then the accumulated advantage from the TFs churning out citizens since the early game will have snowballed into a different advantage.
Just out of curiosity what are your final 3? Some might agree with you...I don't vote in this stupid game...
Seeing as finalist Inca, Korea and Poland is an insult to human intelligence...
The UU is the most useless thing ever though. I'd expect at least one decent promotion if it's on an ancient era unit that is upgraded to composite in several turns, but nope. Nothing.
FG is base food. That's why it's so good. It's one of the few food modifiers that affects base food rather than excess food. 4/5 apple terrace farms really aren't all that common whereas FGs can be built anywhere there's fresh water.
You didn't understand my post. I know that FG multiplies base food. But as you say yourself, the +15% is a modifier that isn't part of the base food that gets multiplied by other factors. TF food is.
4 food TFs are plenty common, but lets just look at 3FTFs for the sake of argument. You would need 20 base food for every one 3FTF for FG to break even. But as I mentioned in my previous post, that doesn't include the effects of other food multipliers. Lets say you finish Tradition and keep WLTKD in your capitol. Then each 3FTF provides 3*(1.0+0.1+0.15+0.25) = 4.5F. So FG would need 30 base food for every one 3FTF to break even.
I could have sworn the order of operations was:
a) total food on tiles
b) modify for FG/ToA
c) subtract food eaten, note surplus
d) modify surplus by growth modifiers such as WLTKD
which means that the FG food does get growth modifiers, but not ToA.
Also, always remember that terraces replace other improvements. A 4FTF is only 2 food above a Civil Service farm (but many hills can't be farmed), and 4F but -2 production over a Chemistry mine.