A updated version for 3.17 will be nice!
I tried to e-mail Anion at the address given in the booklet, but got a message "could not be delivered". Looks like we've lost him.
Oh come on DMOC... donchya have bookmarks?
I've gone through the 3.17 and 3.19 patch notes and also compared the XML files from v3.13 with those in v3.19 (turns out that the patch notes were quite thorough); so this list of post-3.13 changes not reflected by the guide should be fairly reliable and complete.dankok8 said:If there are any suggestions for further improvements I'm all ears.
Thanks!
I've gone through the 3.17 and 3.19 patch notes and also compared the XML files from v3.13 with those in v3.19 (turns out that the patch notes were quite thorough); so this list of post-3.13 changes not reflected by the guide should be fairly reliable and complete.Well, now, since you already have the software for editing the guide installed ...Spoiler :• Armored units ineligible for Barrage promotions
• Siege units are ineligible for Combat promotions
• Drill II is an alt. req. for Ambush
• Drill I is an alt. req. for Medic I
• Executives have a unit limit: 5 allowed (depending on map size as the **-footnote for Missionaries already says)
• Horse Archer, Numidian Cavalry, Keshik do not flank Trebuchet (only Catapult)
• Cuirassier, Conquistador, Cavalry, Cossack flank Catapult and Trebuchet (in addition to Cannon)
• Gunship flanks Cannon (in addition to Artillery and Mobile Artillery)
• Stealth Destroyer has 2 first strikes but no interception chance and no bombard rate; it costs 220, not 250.
• Attack Submarine costs 200, not 180.
• Airship has no anti-naval bonus
• Upgrade graph: Destroyer has no upgrades (not Stealth Destroyer and not Missile Cruiser)
Great.
There are also some omissions in the shortcuts section, but it's so crammed that it might be better to (mostly) leave it alone. Anyway, here goes:Spoiler :• Scrolling through units with the MW (mouse wheel) requires Ctrl to be held; I don't think city cycling is possible with the MW.
• The flying camera toggle requires Alt to be held in addition to Ctrl (alternative: Ctrl+Backslash). Shift+Alt+F freezes the camera angle while flying.
• Alt+F1: Free Colonies
• Shift+D: Contact player (menu popup)
• Ctrl+PrtScreen: Hi-res screenshot (TGA format, uses two times the screen resolution it seems)
• Shift+PrtScreen: Enter file name for screenshot
• Alt+U: Toggle unit display ("Toggle flag units" to use the same lingo as for Ctrl+R. Oh, and typo: "resorces".)
• I: Intercept aircraft
• H: Heal
• Ctrl+H: Select injured units
• Shift+Ctrl+H: Hall of Fame screen
• MMB (middle mouse button) centers the camera on the currently selected unit or city. C will also center on either a selected city or unit (says only "center on unit").
• Alt+C: Select all units in tile
• NUM5 is an alias for C (with and without modifier keys), but, unlike C, cycles to the next unit when the camera is already centered.
• Shift+P: Blockade/ Plunder
• On vassal's name (scoreboard): Alt+LMB – Demand vassal tribute
• Shift+LMB on tile: Context menu (unless right-click menu enabled)
• Shift+LMB on unit order: Add to the end of the queue
• Num0: Skip unit's turn (unlike Space, this can't end the player's turn)
• Numpad+/- is an alternative for city cycling, Numpad star and slash for unit cycling. Numpad period for Fortify.
Thanks for being so thorough with this. I see where I went wrong: It's not the flank attack against Trebuchet that was taken away by patch 3.17, it's the +50% attack against Trebuchet.[..] Horse Archers, NC's and Keshiks do flank Trebuchets. [...]