OK. Here goes.
101: 1500BC, our archer on the hill gets hit by the barb archer. Is this our first fight ? Hopefully it's a sign of things to come, we win.
Sadly we're also the puniest civ on the disk.
Nice way to start my first SG
(is it just me who thinks of these flat maps as more like diskworld ?
)
Notice the other barb archer up there, a worrier is sniffer around to the south of our archers current position too.
I set both cities to work on more archers for defense wile we work on iron working.
I notice one of the workers was left on a goto
Fortunately it's to the sheep, and I want to link a road into England there.
I pull the archer from the north down to Teotihuacan, (is it just me that finds Aztec cities impossible to remember ? I'll call it copercity. ) Tenochtitlan should be OK from barbs as the only way in is past copertown and we've nearly eliminated fog in our little enclave.
I send the injured archer back to town to heal up, and plan to pull the fresh one back onto sentry hill. next turn.
102: 1425BC:
I forgot to do OB with Nappy, so I do that now. I also put our EPs against him as he's our #1 target.
103: 1425BC.
The Baron comes a calling and would like open borders. Since noone dislikes anyone else right now, i figure it would be useful. It could help our scout down in the south-west escape from barbs too.
Not sure where the barb warrior went to He seems to have wandered off to harras someone else.
106: 1350BC
So that's iron working in. After seeing iron on the eastern shore of the lake, I continue on sailing. Good job we don't need iron for jags cos we need a city on the lake shore to connect it. But it will do great for production.
I set the build queue to jags as getting a couple in would be good for seeing off these barb archers.
108 1300BC
There's a barb worrier sneaking up on coppercity. Send the archer from sentry hill to intercept.
The worker has built a road to England, so our trade route income has just doubled,
But, so has Lizies.
Our archer beat the warrior up and got a promotion. I'll keep that in the bag for later.
110: 1250bc
Get sailing in. Switch to priesthood. Not sure where we want the techs to go (see later) but we need priesthood either way.
112 1200BC
While exploring France, our archer er, accidentally managed to damage their nice new roads between Paris and Orleans through no mans land
What a shame.
It may not make much difference if Nappie has sailing, but he'll still probably spend some worker turns fixing it.
113 1175bc
We bump into Saladin, he's Islamic.
114 1150bc
Next turn he asks for open borders.
I think not. It will probably piss too many people off, what with you being a different religion and all that. Hopefully he's far enough away that he won't be a direct threat for a while, but if others think we should OB with him, then that's fine by me.
I rushed a galley in the Tenochtitlan and the worker is waiting there to climb into the boat. There may be enough overflow to complete the archer in the build queue to send over as an escort.
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We seem a long way back right now. I got a couple of cottages built around coppercity which may help eventually. The border pop is due there in 2 turns, and the worker is ready to work on the copper.
So, tech path.
There's the option of building a temple, running a specialist and the popping CoL via the prophet.
I think we'd need to get masonry, monotheism and meditation, so it may not be worth it. However, we need something to help spread out religion, so we need mono or meditation+monastery anyway and masonry to work the marble.
Or, if the prophet is too far away when we've done all that, we could get CoL the normal way, and (if we don't get masonry) pop CS with the prophet. Things to think about.
Nothing else of note happened during the turn. There just didn't seem a chance to start on another settler. Sorry.
here's the save
http://forums.civfanatics.com/uploads/111964/PH09_BC-1150.CivBeyondSwordSave
And the roster.
Roster (15 Turns in Peace)
pholkhero >> on deck
pigswill
GreyFox
beserks01
Crotazzo
Simon_c >> just played
Negyvenketto >> UP NOW