Prince, (Noble/Prince players) just win!

You guys should just set up a roster, roll a start, and start playing if the thread starter does not show up soon.

-Atlas
 
My sister gave birth (3 weeks early) to a healthy baby boy in the early hours of monday morning - thats why I've been less active than usual. At the moment I'm still staying with my parents so I can visit her and the baby in hospital, so if somebody else would like to roll a start with Rome, and play the first turns with these settings, I'll be back at my own computer this time tommorow.

Settings:

Rome,
Prince,
Continents,
Standard speed,
Medium sea level,
Temperate climate

Sorry again for the delay guys, I know we all want to get this started.

Tom
 
Ok, we are PrinceJustWin! Civ4ScreenShot0001.JPG and here is our location in 4000BCCiv4ScreenShot0002.JPG
If we plant here we get 7 floodplains+1 plains hills+1grassland forest.
By moving 1 west we get 6 flooplains+1plains hills +1grass hills+1grassland forest. One of those is an oasis.
Move one west?
I've noticed there are no resources (besides oasis) so I am hoping there will be copper or iron on one of those hills :) I would recommend a bronzeworking route with pottery initally so we can get some cottages on the Floodplains.

The order before was:
1. Tom
2. Ganoman21
3. NamilaM
4. Lawman
5. Jeejeep

If its ok, I say we keep the order with the exception of Tom and I swapping the first turns. I'll play my turns tonight and post for tomorrow so tom can play.
Comments?


The Save:
View attachment 123199
 
Warrior SW obviously...

Settler on the spot? or if you wanna gamble and really make rome a cottage powerhouse 1SE... pop the hut and settle there.
This looses us 2 hills, thus would gains us some cottages if we dont have dessert...

Some would shout settle 1 SW on the plains hill, it will give us a 2 hammer CC. but loose fresh water.
2 N might be an option then too, plains hill as well and keeps fresh water... But losses the hut...

It looks like more FP North of the warrior, Yeah... I think settle 2N on that plains hill.
 
Don't settle on that hill, settle on the spot, there is not much forest and with all those floodplains you will want to work those hills soon since you will hit your health limits soon (keep the few forests that are there, the health bonus will be useful). That is a great start position! You will be ahead in tech from the very begining with that start. There is still a health resource that you can't see (corn, rice, cattle, wheat, pigs, sheep), the mapscript makes the map, determines start positions, and then if there is not a health resource in the intial start the script adds one in. i would head right to Pottery and put cottages all over those floodplains, or go right Bronze then Iron. Then take one or two of your neighbors (especially the Financial ones).
 
Ah looks like an excellent start, high food, alright production, probable chance of iron or copper (hopefully iron), and a long river which may serve as a early connection for our first city. Should settle on the spot, and start on a warrior to allow for Rome to grow. Then a worker if we have resources or a settler if not.
 
Lawman, it would have been good to read your suggestions before I started. I think they may have been helpful.
My build order was worker-warrior-settler to try to get some cottages earlier.
Here is my report:


T0- Found Rome on location. Hut pop gives us 43 gold and a view of nearby area. Rice patties are SSW of Rome. Start production on Worker. Wheel in 8, pottery in 9. Worker in 15, A slight overlap.
Then its Bronze working. Good for production and the FPs will give us a good tech lead with cottages.
T2-Silks and Wine near coast SW.
T5-Borders Expansion, Coast on the East, too. We might be on a peninsula.
T6-Ghengis Kahn comes from SE with a scout. Moving Warrior East. Jungle south of our position.
T8-The Wheel. Continuing work on Pottery.
T10-Stop next to a barb wolf.
T11-Warrior Kills barb wolf without damage on Forested Hill. Excellent. More coast discovered.
T12-Moving south with warrior toward Ghengis Kahn. He is Aggressive and Expansive.
T13-Cultural borders of Ghengis Kahn spotted.Civ4ScreenShot0004.JPG
T14-Buddhism FIDL.
T15-Worker Finished, beginning work on Warrior & City Growth. Really no trees nearby so those hills will have to get mined for any sort of decent production. It's a cottage though, first.
T16-Pottery. Bronze working is next up. I start Cottaging and get a closer look at Ghengis' city.
T18-Ghengis is in some nice grassland, but he's got some jungles which I hope will slow down his expansion.
T20-Cottage done, moving to plains hill north (+1 gold more than plains hill south)
T23-Montezuma Makes contact. He Founded buddhism. Ugh. Well looks like we got two aggressive opponents on this continent. Good thing we wanted to work on our military skills, right? :) The scout is South of Rome. I'm guessing he came from south of Ghengis Kahn, based on movement costs. Growth 6, Warrior 7, Bronze Working in 5. Moving to see if i can find montezuma. Wouldn't it be nice if we can get them to war (if they are close enough to each other).
T26-Hinduism FIDL. Mine done. The flood plains are really killer, already we are at 6 unhealthy at 2 population! We could use some rice. Cottaging. Montezuma located. Close to Ghengis too and with a lot of culture.Civ4ScreenShot0005.JPG
T28-Bronze working. Going for agriculuture and horses. Copper to the West and South East. The SE location is preferable. Going to have warrior in 2 scout location. Revolution to Slavery.
T31-Warrior done, starting settler. This will prevent unhealthy and we can expand.
T37-Hut pops Hunting saving us 4 turns of research! Farming Rice patty. NW warrior to come back to escort settler.
T39-Warrior attaks wolf in forest, 1.5/2.0 victory.
T40-Whaaa? No exp from killing wolf? Units returning home. 1 Turn left on husbandry. Farm done in 2.

Graphs/Demo Recap. Gold is good (#1). Our production is acceptible (#3) considering we are only size 3.


I think I messed up by not scouting west copper, but we shouldn't be expanding west as we want to deny Ghengis land.
Regardless, it seems that we should consider that copper SE first. Building on the hill would keep us close to Rome and allow us to use floodplains, and we wouldn't need a trade route to Rome (river). The other option is to build on the plains east of copper and hook up with the ocean and cows. It would be farther, but might be better. I dunno. We should definitely expand south first to snatch up land.
:undecide:

Civ4ScreenShot0010.JPGCiv4ScreenShot0012.JPGCiv4ScreenShot0014.JPG

In other news, does anyone know how to include pictures in the post instead of thumbnails? :)
 
For the pictures try using imageshack instead...

On cities: The ones immediatle due SE and SW seem worth grabbing ASAP as they also block (land) route north for our friends. the third city further to the SE might just go 1 more tile east but we can deside later, if we still have the chance...
 
I'll play later today - but I'd like to hear a few more people's opinions on the cities and thier placement. In other news - my sister has called her son Julian. Ahh the irony...

Tom
 
I still haven't played the turns - waiting on a few more people's views on what to do next.
 
Hmm... two extremely agressive neighbors, seems time to push for iron working though perhaps we should go and research some more worker techs.
 
I'll definitly try to settle second city with Iron in the fat cross. Just a few thoughts on the patch, are we all agreed that we will install the patch and keep playing?

Tom
 
TomPW said:
I'll definitly try to settle second city with Iron in the fat cross. Just a few thoughts on the patch, are we all agreed that we will install the patch and keep playing?

Tom

I dont care eithier way.
 
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