I tried coming back to Civ yesterday after playing other games for a few weeks. In the interim, I upgraded to 10.5.2 on my new MacBook with the GMA X3100.
After starting a new game, the first thing I usually do is turn on the map grid lines. But every time I do this, whether I click on the icon or use Cmd-T, the app crashes. The report seems to indicate a SIGFPE Divide-by-zero exception was caught in the X3100 video driver. Alan has asked for crash logs from people in other threads, so I'm including the first part of it here. (I can provide the rest if anyone is really interested.)
Anyone have any thoughts? Does Aspyr even support playing Civ on a X3100? Or, if it really is the driver, should I actually be Sending this to Apple?
Thanks in advance!
Process: Civilization IV Warlords [566]
Path: /Games/Civilization IV/Warlords/Civilization IV Warlords.app/Contents/MacOS/Civilization IV Warlords
Identifier: com.aspyr.civ4warlords
Version: 2.08 (25430)
Code Type: X86 (Native)
Parent Process: launchd [67]
Date/Time: 2008-02-23 20:42:08.338 -0500
OS Version: Mac OS X 10.5.2 (9C31)
Report Version: 6
Exception Type: EXC_ARITHMETIC (SIGFPE)
Exception Codes: EXC_I386_DIV (divide by zero)
Crashed Thread: 0
Thread 0 Crashed:
0 ....AppleIntelGMAX3100GLDriver 0x32e2e138 glrModifyTexSubImage + 424
1 GLEngine 0x31991e3c glCompressedTexSubImage2D_Exec + 492
2 libGL.dylib 0x90aee06b glCompressedTexSubImage2DARB + 155
3 com.aspyr.civ4warlords 0x00042af0 IDirect3DTexture_Mac:ownload(unsigned long, void const*, int, int) + 714
4 com.aspyr.civ4warlords 0x00043115 IDirect3DTexture_Mac::UnlockRect(unsigned int) + 235
5 com.aspyr.civ4warlords 0x00040982 IDirect3DSurface_Mac::UnlockRect() + 66
....
After starting a new game, the first thing I usually do is turn on the map grid lines. But every time I do this, whether I click on the icon or use Cmd-T, the app crashes. The report seems to indicate a SIGFPE Divide-by-zero exception was caught in the X3100 video driver. Alan has asked for crash logs from people in other threads, so I'm including the first part of it here. (I can provide the rest if anyone is really interested.)
Anyone have any thoughts? Does Aspyr even support playing Civ on a X3100? Or, if it really is the driver, should I actually be Sending this to Apple?
Thanks in advance!
Process: Civilization IV Warlords [566]
Path: /Games/Civilization IV/Warlords/Civilization IV Warlords.app/Contents/MacOS/Civilization IV Warlords
Identifier: com.aspyr.civ4warlords
Version: 2.08 (25430)
Code Type: X86 (Native)
Parent Process: launchd [67]
Date/Time: 2008-02-23 20:42:08.338 -0500
OS Version: Mac OS X 10.5.2 (9C31)
Report Version: 6
Exception Type: EXC_ARITHMETIC (SIGFPE)
Exception Codes: EXC_I386_DIV (divide by zero)
Crashed Thread: 0
Thread 0 Crashed:
0 ....AppleIntelGMAX3100GLDriver 0x32e2e138 glrModifyTexSubImage + 424
1 GLEngine 0x31991e3c glCompressedTexSubImage2D_Exec + 492
2 libGL.dylib 0x90aee06b glCompressedTexSubImage2DARB + 155
3 com.aspyr.civ4warlords 0x00042af0 IDirect3DTexture_Mac:ownload(unsigned long, void const*, int, int) + 714
4 com.aspyr.civ4warlords 0x00043115 IDirect3DTexture_Mac::UnlockRect(unsigned int) + 235
5 com.aspyr.civ4warlords 0x00040982 IDirect3DSurface_Mac::UnlockRect() + 66
....