Linkman226
#anarchy
- Joined
- Sep 14, 2007
- Messages
- 2,493
Um... does anyone already have Blue Marble? The standard download is with an installer and I don't have those kinds of user permissions. Could someone upload the actual files perhaps?
Sorry for the triple post but...
I was playing as the Arabs to see how the changes all work out. Personally I found the Arab conquest UHV a dud. Well, let me qualify that. I got it in 960 AD, the turn I captured Seville, but the issue will be keeping all that land until 1300, past both the Seljuk and Mongol invasions. I think it'd be a lot better to move the date to 1000 AD, and decrease the percentage of the world that Islam must spread to. Or revise all the goals altogether. I think it'd be feasible for me to grab even Sicily by 1050 AD, so that's a possible addition. In addition, the barb Impis and war elephants need to be toned down. I may not be the foremost expert on Islamic history, but even I know that the city of Aswan was never overrun twice by spear wielding impis, or the city of Bangazi and Tarabulus repeatedly sieged by elephants thousands of miles north of where they originated from. Personally I think adding Berber units in their place makes more sens.
Screenies:
View attachment 300584
View attachment 300585
Oh that reminds me. I was playing a game as Arabia and managed to conquer from Spain to East Asia (including all of Carthage, Egypt, Etheopia, Persia, India, Khmer, Indonesia, China and Mongolia) before I collapsed... about 100 turns later.
I know the addition of the Seljuk's will cause a degree of trouble, but Arabian stability may need to be nerfed if this kind of thing is unintentional.
Rolled a 3000 BC German game, but the game always hanged and crashed on turn 184 (Arabia spawn?).
I agree, you shouldn't be supposed to defend all your territory against the Seljuk or Mongol invasions. Either you make it check earlier or every region only needs to be conquered once, but not held (so people don't have to rush at Spain, although it seems to be easier now).
The problem with Impis and Elephants is that they originally spawn in South Africa and are likely intended for Mali, but often end up in North Africa due to a lack of better targets. I've already thought about making deserts impassable for them. Anyway, Arabs should face Camel Archer barbs in Africa, and no elephants or impis.
Do not add sicily to their goals; that should be unique to the the EgyptiansI was playing as the Arabs to see how the changes all work out. Personally I found the Arab conquest UHV a dud. Well, let me qualify that. I got it in 960 AD, the turn I captured Seville, but the issue will be keeping all that land until 1300, past both the Seljuk and Mongol invasions. I think it'd be a lot better to move the date to 1000 AD, and decrease the percentage of the world that Islam must spread to. Or revise all the goals altogether. I think it'd be feasible for me to grab even Sicily by 1050 AD, so that's a possible addition. In addition, the barb Impis and war elephants need to be toned down. I may not be the foremost expert on Islamic history, but even I know that the city of Aswan was never overrun twice by spear wielding impis, or the city of Bangazi and Tarabulus repeatedly sieged by elephants thousands of miles north of where they originated from. Personally I think adding Berber units in their place makes more sens.
Agreed; also the barbarian waves should start in 1000 ad because that is when Egypt spawns.Well, I thought making it flat out impassable for them (excepting cultural control) would be the easiest and most effective solution.
Well, I thought making it flat out impassable for them (excepting cultural control) would be the easiest and most effective solution.
Do not add sicily to their goals; that should be unique to the the Egyptians
Here is my idea for the Arab UHV:
-Conquer (or settle) Mesopotamia, Levant, Egypt, Persia, Central Asia, Spain, Libya and the Maghreb (2 cities minimum) by 1000 AD.
-Be the tech leader in 1300 ad or Enter the Renaissance by 1300 ad. Whichever one is the hardest.
- I also want to change the third goal but i don't know if you want to.
I noticed that Damascus wasn't added are u still going to add it?
And they were on the verge of conquering Samarkand as well.
Their expansions is definitely slower though when the human controls them. And this is when I didn't even prepare in advance by stacking up my units in the east.
I dont like the spread Islam to 40% of the world.- I also want to change the third goal but i don't know if you want to.
Central Asia (I guess that refers to Marv and Samarkand?)
For the second goal, I'd favor the tech leader one, but how exactly should that be measured? Number of techs?