NeMeSiS_BE
Chieftain
Hi,
when reading about lot's of games in the forums, i notice a lot of gamers try to get to republic as soon as possiple and immediately change governement.
However, With Ainwood's fantastic (!!) Civ Assist tool - in the corruption tab - you can "try out" changes in governement before implementing them.
I noticed that mostly moving out of despotism yields lower gold / science than staying into despotism. eg : in my last GOTM - at 510BC i have 13 cities / 34 units.
In Despotism i have 67Gpt - 46 science beakers per turn and lose 28 commerce to corruption
When i switch to Republic : 21 Gpt - 47 science beakers and 22 commerce lost to corruption.
(for reference : Monarchy would result in 51Gpt - 47 science beakers and 22 lost commerce)
My question : does anybody takes this into account when switching governements ?
I agree that worker speed bonus and increased production/food also come into play - but where is the point where it's worthwile to switch ?
when reading about lot's of games in the forums, i notice a lot of gamers try to get to republic as soon as possiple and immediately change governement.
However, With Ainwood's fantastic (!!) Civ Assist tool - in the corruption tab - you can "try out" changes in governement before implementing them.
I noticed that mostly moving out of despotism yields lower gold / science than staying into despotism. eg : in my last GOTM - at 510BC i have 13 cities / 34 units.
In Despotism i have 67Gpt - 46 science beakers per turn and lose 28 commerce to corruption
When i switch to Republic : 21 Gpt - 47 science beakers and 22 commerce lost to corruption.
(for reference : Monarchy would result in 51Gpt - 47 science beakers and 22 lost commerce)
My question : does anybody takes this into account when switching governements ?
I agree that worker speed bonus and increased production/food also come into play - but where is the point where it's worthwile to switch ?