Well I finished 2 games today/last night. (I'm sick so I have nothing but time right now)
Seconding the resource building bug. You can build buildings that require certain resources in cities without that resource. As in, once I got firaxite and xenomass improved by my second city, I could build stuff like the Observatory in cities that did
not have any firaxite in range. Needless to say the xenolabratory (or whatever it's called) for the 15% science boost in any city you want, with or without any actual xenomass by it seemed.. unintented to say the least. Since the tooltip still says "requires workable X resource at city" I'm pretty sure it's a bug. Guess I'll post that in the bugs section later.
Since nobody else seems to be playing the PAC, lemme just just say the new ability is amazing and hilarious. Not sure if it's as OP as Polystralia's 3874329 trade routes, but man.
As Ryika said, the AI on apollo will easily start to hate your guts since their bonuses make them think you're crap at everything until later on. However, I basically averted anyone DOW'ing even if they otherwise were talking trash about my little army or anything else since I had so many WONDERS. I settled 7 cities total and built probably 10 wonders total (so only 3 hard built) I kept getting enough respect from popping out wonders that I kept the AI from dropping low enough to attack me, even when they all had 0-1 fear since I was purposefully neglecting units. I also had more capital than I knew what to do with. (+300 by the time I won, between wonder + ability + deals)
I'd call it OP but I don't want to complain, since this literally justifies my wonder-whoring playstyle more than I've ever been able to before.
(Also my bad habit of letting lots of energy sit around in my bank is helpful now! AI's like my shiny stash
)
I won on turn 210 in my games, with messing about, teching around for some of the new wonders, and no academy spam. And yes they have been nerfed pretty good, but I actually got an artifact bonus that was +50% worker improvement speed, so the 18 turns was only 11 for me. Basically, I had an excuse to spam if I wanted to but only made a couple of them. There's so many new sources for.. everything, that you don't even need academies to get a lot of science now, or at least that's my impression so far. Energy and health were no problems at all after the very early game either. I settled 5 cities by turn 100 and didn't even have -10 health yet, and my energy was around +100.
Extra note: I was on the fungal map in my second game and built 2 of my water cities by fungus nodes with that huge food bonus, then in one I built(for free) the +2 production from coast tiles wonder and then hard built the +1 science on coast tiles wonder soon after. That was a hell of a city and gave me CiV V Spain + natural wonder types of tile yield glee. Only a shame the game was close to over by the time I had both wonders done there.
Water cities can really get some insane yields.