Ignorant Teacher
Emperor
- Joined
- Apr 8, 2009
- Messages
- 1,467
You can block them like this:
It blocks the land before the first border pop.
Spoiler :
It blocks the land before the first border pop.
You can block them like this:
Spoiler :
It blocks the land before the first border pop.
You can block them like this:
Spoiler :
It blocks the land before the first border pop.
Not in fresh water lakes, but sometimes in a closed body of water (is that the way to call it?) it does. You can build a harbor, a lighthouse and stuff but you can't build ships. More than once it happened to me. But I hadn't seen it was B & S, I think it's more difficult to happen in this map script.
madscientist said:I then started with the BUG-mod dot feature which ran amock (please, how the hell do I delete one of these dots!). I reloaded the last autosave just to get the map cleaned before redoing the dot-map.
^ Don't you need to right click on the center? Mad, I've seen lucky but that's ridiculous!
I personally like to set out cities to settle in Colours, green for 1st wave, yellow, for 2nd, cyan for 3rd red is last or marginal cities, white is fillers, other colours are for marking. that's me..
too bad Obama doesn't like wars, I'm a big fan of finishing what the horde started
BTW, I've sometimes had problems getting rid of the centre square of the dotmap - not the surrounding bit, but the circle in the centre. It doesn't always happen though, and I haven't figured out why just yet.
I just splash the map full of colors like a 2 year-old finger painting.That dot-mapping tool is one of the best innovations ever, and everyone has their own way of using it. I colour-code my cities depending on their function - blue for cottage cities, red for production, white for GP farms, black for fishing villages/fillers, magenta for resource cities... you get the idea.