Team Cavaleiros agrees with the rule as stated.
Wow, how sensible were those words?Unless we'd like to modify the wording somewhat I think we should really try to get a team vote on this before it becomes a real issue in-game.
4.3 -- New Exploits
If you discover a new exploit it is your duty to inform all participants (via Game Forum). Amendments for banning newly discovered exploits will require a majority vote.
Rule 2.3
Teams are prohibited from changing their tech priority or tech rate immediately after ending turn and then switching it back again before ending their next turn for the purpose of hiding their real tech progress from other teams.
Rule 2.3
Teams are prohibited from changing their tech priority or tech rate immediately after ending turn and then switching it back again before ending their next turn for the purpose of hiding their real tech progress from other teams
...purpose of hiding their real tech progress from other teams
Rule 2.3
Teams are prohibited from changing their tech selection in game after ending turn, until it is thier turn again for the purpose of hiding their real tech goal from other teams
It's only SANCTA that are using this tactic at the moment but as the game progresses it will become relevant to other teams so we should decide on which way we want to play before we get to that stage.
That actually sounds better. Perhaps we can just put the small caveat in that if a team want to login between turns (e.g. to check how different rates would yield different rates etc for the purpose of taking screenshots/informing the team) they can do so but must leave the rate and priority the same as when they logged in. Would that work?Memphus said:Rule 2.3
Teams are prohibited from changing their tech selection in game after ending turn, until it is thier turn again for the purpose of hiding their real tech goal from other teams
Well it will be obvious when this happens, I think an exclusion can easily be made.What if a team receives a tech in trade during another team's turn? At that point they must select another tech.
That would be a one off. Hiding a tech priority is something that a team would need to do every turn. I think it would be quite clear if a team was changing their priority to hide their real goal as opposed to the two scenarios you've described above.What if a team genuinely wants to change their tech direction as the result of diplomacy, and they want another team who can see their tech selection to see the change to prove the diplomacy is real? Should they be penalized because another team can also see their tech selection change but misinterprets it as an effort to hide their goal?
We could allow it yes, at least we would agree that it's a "legitimate" tactics and all teams would do it then. I just think it's a shame as it removes some of the fun of the espionage part of the game.There is a much simpler approach. Why not just allow it? Why does it matter that the mechanics are different than PBEM or simultaneous turns? We agreed to play in this format, maybe we should just live with the consequences.
They don't have to select another tech until it is their next turn, so I don't see the problem. I personally agree with Memphus' reasoning about the wording. The "purpose" bit really covers all corner cases.What if a team receives a tech in trade during another team's turn? At that point they must select another tech.
Do law students count?I'm also aware that I'm probably not the best person to craft a rule set (any lawyers present?) so help very welcome
Rule 2.3
Teams are prohibited from changing their tech selection when it is not their team's turn, unless:
1. Their purpose is to examine tech possibilities and then return the tech selection to the previous choice, or;
2. A tech trade makes their previous tech selection unavailable.