Once you fortify all those Home Guard and Garrison units (which can't move), later turns should go faster.
I'm still working on the issue of Home Guard units, one of the later Beta Versions did reduce their numbers by a decent amount.
So, if I'm correct on this, the 76% crash problem has been solved by simple editing of civilopedia.txt and pediaicons.txt with a few things missing from the PTW versions of each which I missed the first time???
Over the next 2 weeks, here are going to be my priorities:
1) Finish Version 2.10PRE. (I'll look into the cavalry in the west, LouLong, I know the Regular Army cavalry was very small in 1860/61. If you have any figures about western troop placement with regard to cavalry in 1860/1861, they'd be most helpful.)
1a) Find ways to get first turn to go faster (I'll see what I can do about Home Guards).
2) Add custom unit graphics for as many units as I can find.
3) Finish civilopedia.txt.
LouLong: Thanks for your feedback.