Two problems with that strategy. The first is finding a metal to build an army with. As you say, in both our practice games, no Copper meant having to research Iron Working.rrau said:Maybe we need to just focus on economy instead and build an army and go chopping our neighbors to bits? Get them down to one city and extract techs and finish them off when the peace treaty expires.
Second is no techs for peace without Alphabet. I think we'll be into the AD's before we see that?
I am thinking about building another scenario and trying to see how long we can go without building that second city? Once built, Mining goes from 10 to 15 turns and Bronze from around 18 or 20 to 33!
So we may pick up 20 turns by waiting. The question is, is it really worth it??