I think warrior1 should continue east and scout thoroughly. We don't want to have to send another unit here if there's only ocean beyond. Let's find out if we even need to scout with a wb. Maybe not.
Zara is building a workboat, I'm pretty sure. I doubt he'll build a settler before wb(s)/worker.
Yeah, the reason was I hadn't done it yet. It's up now.
I'll try to noob around less as the game goes on...
This increases the value of settling a coastal city next, as it increases our scouting opportunities.Where are we headed, guys?
1. From the looks of it, we're not going to have any trading partners till Optics. To know for sure, we'll now need a wb because of the island to the SW. = coastal city + fishing + wb
I think we need to come up with a list of techs we will research and those that we will trade for. Zara with religion is relatively easy to hit friendly, although it will take some time.2. If not till Optics, how many techs do we want to research till then? We could use Fishing, TW, Pottery, AH, Poly, PH, Masonry, Writing...in short, all of the techs are useful...
Both in an ideal world, but I think beakers are more important here since optics may be needed sooner than initially expected. Also, Zara won't settle the stone/copper for a while and the stuff between us isn't a big loss if we cede it to him. It may actually make him useful for some tech trading.3. Do we want to focus on REX, beakers, both?
Yes, I still like philosophy more than civil service as it'll give us earlier pacifism without costing us a scientist.4. Do we want The Oracle? If so, what tech do we take?
I initially envisioned Delhi being a commerce capital as it has lots of green river tiles to work. I'm not convinced a CS oracle is best here as it WILL slow down our overall expansion.5. If CS, do we want to cottage Delhi (+50% of 20 commerce = . . . 10 commerce )
What are we realistically expecting to get in research trades from the AI? I wasn't hoping for much - the big benefit I see from optics is to enable early contact and early map trading to find those resources.6. If machinery, how much sooner do we get our post-Optics (if any) trading partners?
We will have to tech wheel-masonry. Wheel is a requisite tech we'd have to research anyways but masonry is iffy. Other than the stone wonders, is it really useful?7. If we settle stone + share corn + partial SH or GW, how does that affect REX/Oracle?
Yes, and it may reveal horses too. We may have to reconsider settling patterns if we get horses in a good spot (think eastern river).8. If we settle 2-fish, do we go for AH-FIshing next?
I think most teams settled on the hill. The trade is basically production for research. The in place teams can rex harder with copper whereas the hill teams will have stronger research. So to take advantage of our settling choice, we should get the silver online sooner. Anybody want to give consideration to a 2 pop worker whip followed by growth to three then chopping the settler?9. How do we leverage our silver versus teams settling in place leveraging their copper?
Huh, this thread seems to spontaneously generate a constant stream of posts.