bcool
Deity
Comments in blue.
Okay, here's my rough draft PPP. It's not complete and need mega feedback! I will update this post as changes are made.
PPP Turn 108 to Turn 122
Diplomacy
Sign Open Borders treaty with Vicky
Research
Start Aesthetics
Literature
We are going to want to go 0% research for almost your entire turn set I think. Set it on Aesthetics, and go 0% research until T120 or T121. Then 100% on Aesthetics in your last 2 turns.
Civics Changes
None
City Builds
Clam Chowder
1. Forge
2. Library
This is probably going to be quite complex in your turn set. I don't think we have settled on the exact best path here, but we are going to interrupt the forge build and whip a settler soon. Then some combination of switching/whipping the forge/ another settler and even possibly a turn on a library. We definitely won't finish the library in your turn set, and maybe not the forge either.
Fish Hills
1. Workboat
2. Lighthouse
I think we are whipping the workboat T109 and then starting on the Pyramids. Possibly interrupting the pyramids and starting a worker near the end of your turn set.
Stone Mountain
1. Monument
2. Workboat
I believe everyone agrees on this. Continue working the Grass Hill Mine and build the monument and then start on the workboat.
Unit Moves
Worker 1
1. build Mine
2. move to CC if needed or build workshop on SM grassland
will finish the Grass Hill Mine, then move North to start a workshop on SM grassland. Will board the galley before it is finished most likely and travel with a settler to the 2 Clams site to build the Plains Hill Mine.
Cook
1. fog bust going due east
2. continue to fog bust
the term fog bust usually refers to having a unit remain stationary in the fog near to your cultural borders to prevent the appearance of barbarians. Cook really is scouting for AIs and trying to make as much progress East as he can. As I understand the recommendations, he cuts Western corners on islands as they would only reveal possible routes that go West, but doesn't cut corners on Eastern corners to reveal diagonal land connections that might connect us to more AI.
The new workboat that will be produced in Fish Hills is missing. I think we want this FH workboat to scout the Crab Island then go West like Cook is going East.
Galley 1
1. ferry Worker 1 to CC if needed
Galley 1 is coming back cutting through Stone Mountain I believe to await the boarding of a settler from CC and the worker on Stone Mountain's island. Galley 1 would wait 1SE of Fish Hills.
Warrior 1 > sentry in Fish Hills
Warrior 2 > sentry in Clam Chowder
Unplanned Pauses (if any)
* when anything not talked about/new happens!!!
Spreadsheet details <<< not complete and need lots of help!
Also, do we want to have any diplomatic interactions with Vicky? Open Boarders treaty comes to mind.
I will wait for the change requests to pour in.