Minh Le
King
- Joined
- Aug 20, 2018
- Messages
- 817
Its been a few months since I last played the mod so I gave it a try and I have never had such a powerful game like this one on deity.
The new France is awesome.
I play with 3/4 UC as well on standard continents map, standard speed and deity difficulty, VP version 3.10.14
The ability to capture units and they can move after captured is awesome.
I only had to make 2 archers plus the starting warrior who got upgraded to a spearmen for the first few wars. Just capture a lot of enemies units and overwhelm them with number.
I was the tech leader in Renaissance and snowball like crazy from there after Musketeer.
I think the capture chance is too high right now? I captured almost 50% of the units I killed and that's really strong.
The new France is awesome.
I play with 3/4 UC as well on standard continents map, standard speed and deity difficulty, VP version 3.10.14
The ability to capture units and they can move after captured is awesome.
I only had to make 2 archers plus the starting warrior who got upgraded to a spearmen for the first few wars. Just capture a lot of enemies units and overwhelm them with number.
I was the tech leader in Renaissance and snowball like crazy from there after Musketeer.
I think the capture chance is too high right now? I captured almost 50% of the units I killed and that's really strong.
Spoiler Total amount of units 1 turn before victory :
Spoiler Massive amount of culture and production in every city :
Spoiler The amount of unused units :D :