- Joined
- Aug 15, 2001
- Messages
- 19,642
Lee takes over after 1070 AD. We review the game, and establish an embassy with Germany and Russia.
1080 AD - I take over, to lose the race for Sun Tzu Washington builds university wasted 41 shields, and New York switches to Bach's Cathedral.
I begin any deal to gain money, even junky $1 for a map. Our potential trades are lousy. All the civs are broke.
1100 AD - I scrap the scouts. No use at this point, and why waste the money?
1140 AD - Scrapped up enough money, and an embassy with Greece. Finnaly, Germany will give us $2 for spices. Not much, but we have plenty to spare.
1150 AD - Japan declares war on Egypt.
1160 AD - Revolution. I think we need the cash flow from Republic.
1210 AD - I still can't get a dime out of Japan for spices. ALRIGHT! $4 a turn from Greece for spices.
1220 AD - The American republic is formed, and the last embassies are in place.
1230 AD - Lousy trade, but I continue to get incense from Japan for spices and furs.
1250 AD - Corp Obs is built by someone else.
1255 AD - Meaningless war - Peace treaty between Egypt and Japan.
1260 AD - As my reign ends, my final gift - Bach's Cathedral. With our continent size, not to helpful to us. However, it keeps it away from those guys on the big continent. We can use a big culture boast. Detroit built in the jungle area. I want to lock a potential source of rubber.
Goals -
Don't bother with Leo's. Way to many people ahead of us.
I started a palace in New York. Research economics next. Smith's trading company would help our economy big time!
Some more military, but development is ok again.
My 20 turns scapped the archers, scouts, and regular units. Majority of defenders are now veteran Pikeman.
Up next - Hobbes
1080 AD - I take over, to lose the race for Sun Tzu Washington builds university wasted 41 shields, and New York switches to Bach's Cathedral.
I begin any deal to gain money, even junky $1 for a map. Our potential trades are lousy. All the civs are broke.
1100 AD - I scrap the scouts. No use at this point, and why waste the money?
1140 AD - Scrapped up enough money, and an embassy with Greece. Finnaly, Germany will give us $2 for spices. Not much, but we have plenty to spare.
1150 AD - Japan declares war on Egypt.
1160 AD - Revolution. I think we need the cash flow from Republic.
1210 AD - I still can't get a dime out of Japan for spices. ALRIGHT! $4 a turn from Greece for spices.
1220 AD - The American republic is formed, and the last embassies are in place.
1230 AD - Lousy trade, but I continue to get incense from Japan for spices and furs.
1250 AD - Corp Obs is built by someone else.
1255 AD - Meaningless war - Peace treaty between Egypt and Japan.
1260 AD - As my reign ends, my final gift - Bach's Cathedral. With our continent size, not to helpful to us. However, it keeps it away from those guys on the big continent. We can use a big culture boast. Detroit built in the jungle area. I want to lock a potential source of rubber.
Goals -
Don't bother with Leo's. Way to many people ahead of us.
I started a palace in New York. Research economics next. Smith's trading company would help our economy big time!
Some more military, but development is ok again.
My 20 turns scapped the archers, scouts, and regular units. Majority of defenders are now veteran Pikeman.
Up next - Hobbes