Re-watching the earlier parts of Game 7 on YT, as I'm not able to focus on the live game much due to work. Just picking out some interesting early decisions that affected the overall outcome. Already noted the Pacal not going for the early religion and it being a major factor. Pacal went for Hunting instead, which was totally bizarre and not having any immediate benefit. Then both he and Cathy took a shot for Med, which they had no chance on, further crippling their early game as they sorely need Ag/Ah openings. Plus, Cathy just made really bad early decisions across the board with settling and stuff.
Meanwhile, Monty got his reli and then moved straight to food techs. Surprisingly, he made some strong early decisions - and delaying his early psycho-war really paid off for him. Lizzy probably had the best opening. Hatty was fairly strong too, and I like her running those priests. Sullla kinda ragged on her for this, but Thebes had a perfectly fine early setup and no happy issues while she got that early shrine fast. Liz and Hatty are just not strong AI leaders with no bite.
=======
Up to 50 turns now. Wow...Cathy just performed so poorly in this game early on. Just really bad decisions, and delaying AH and the wheel nerfed her terribly. I really think she had the land here to win this map. Stuck with 3 cities for so long and had 2 settlers out at one point that she took forever to settle. The alternate histories will be interesting. Hatty had a really nice start. Liz was killing it with cottages early but expanded way too slowly. Monty still impressing me with his tech choices and expansion at this stage. Freddie is just not even worth mentioning - his start was just terrible and then he locked himself into a very long IW tech without even the TW or Myst teched yet. Fred is already a very weak AI, but he was already a non-factor well before Turn 50.
====
Never realized that Lizzy lost a city to barbs...that is never good. Hatty's start, again, was nice, but she could have easily expanded faster. Monty's expansion early was by far the best, and I think this combined with competent teching - for him - paid off bigtime. (Yeah - he had a Poverty Point type city but at least it was city 6 as opposed to like city 2 or 3, and he wasn't too far from IW - city had decent long-term potential) Oh...and Lizzy never settled that gold
====
ToA really paid off for Monty with that early GM mission. His teching was quite strong relative to his usual performance.
====
Whoa...Monty was just 1 turn off the Econ race with Hatty..that is pretty telling....and then he was off to Rifling while should did her culture/peaceful thing. Monty really had a good economy this game which is just so unusual for him. Double shrines after Lizzy war.