Preface: This is not a civ I've played much before, but I decided to have some fun and alter normal playing style just to see what happened.
Settled in place and took Jag-1 due East where he found some religious CS, a couple of ruins (1 culture) and killed a couple of barb camps. Built a Scout who went SW, learned how to shoot a bow, and grabbed more huts and killed some barb camps (common theme here). Built Jag-2 who went North, met some peeps, grabbed a pop ruin, and
yup, killed some barb camps.
Because of all this early culture potential, I decided to get a bit creative with my SP.
SP: Tradition Opener > Honor Opener > Left side of Liberty (space was getting cramped early and I needed some settlers out ASAP). I then finished Tradition (Aztecs gotta grow ya know). This delayed Rationalism opener by one policy, slowing down tech time. I ended up having to come back for Rationalism policies 2-6 after Freedom Ideology (I was first).
I just happened to have my archer and Jag-1 in the right spot when Wu showed up with this little troop of land-grabbers heading towards my target for 1st expo:
She didn't take the hint, so I liberated a 2nd batch shortly thereafter:
(Note the free 100 GP donation I'd also grab in a couple of turns).
I must say that the Jags are very well suited for this type of tactic early game, particularly in this type of terrain.
My plan at this point, if you can call it that, was to settle 3 cities, build a small army, and harass China until I had enough XP to knock down her walls with range, out of the reach of CKN's. I did settle the 3 good cities and had 4 jags and 5 archers ready for upgrade, when I came to the conclusion, as governments often do, that I was dead broke. Even selling off the plethora of horsies and iron that I had didn't generate enough to get that army and/or reinforcements to the point where I could threaten her. Plus, I had stepped on a Sailing hut, so had 2 trade routes with no external place to go besides China and I needed the tech boost, so I gave her peace
.reluctantly.
3-city NC, with a 4th expo settled down south around t105
.just in time as I had to use all of my mobility advantage to settler-block China, Maya, and Indo. Oracle was already gone, as was just about every other early Wonder (although I did a 3-turn Pyramid build around t150 to satisfy 3 CS requests
..and deleted the workers immediately).
From there on out I was pretty much just trying to stay happy and avoid the poorhouse while growing and building tech. I was ready to join in on wars if good opportunities presented themselves, but it just didn't happen.
First World Council appeared and I didn't get to propose anything. WF did not get proposed the 1st or 2nd go-round, which sucked because I had 4 cities cranking out production with a GA waiting. This slowed culture a lot as I really wanted to get back into Rationalism. On the 3rd go-round, someone proposed I.G. This was around t180 and I suicided for the free culture from winning it:
Next round I finally got a proposal and put WF out there. I was concerned about winning it as it was so late in the game that there were some pretty strong civs with a lot more cities than I. However, with all focus on WF production and a GA, I won it in 3 turns:
After that, I cruised through my SP's. Finished Freedom and Rationalism, then opened Commerce for Big Ben (built t245 in 4 turns). I then went back and finished Liberty for the free GS to finish the game.
Everyone was pretty cool most of the game, especially the Dutch and Indo's. Even though I had stunted Wu's early growth, she became pretty tough, knocking Pacal out of the middle of the continent and kicking Casimir back to his homeland as well. Then Babylon woke up, killed off Pacal, Poland, and decimated China very quickly. I had a diplomat in his capital who informed me that Nebu was secretly marching an army towards another civ for a surprise attack. Surprise? He's right on my freakin doorstep and I can see about 30 Marines. Stupid useless diplomat
.I should send him to Benghazi. Since I was about 12 turns from SV and didn't feel like fighting it out, I bribed Nebu with 4 useless horsies and 2 useless iron plus the whopping sum of 9 GPT to go after Indonesia instead. Those two put on a fireworks display as I turtled up behind a wall of Infantry and bought the final 2 SS parts.
I did use 2 GS early to make sure I got to SoL first as the game was pretty balanced and I didn't want someone sneaking that one out from under me.
I never did get a religion, but a couple of nice missionaries taught my folks how to build 3 Mosques and a couple of Pagodas. My FPT never got over 30, but it was enough to buy 2 GE's and 1 GS late.
At the end, I had way too much money and just enough culture. I wish I would have fought more earlier, but it never did make sense. I ended up with a pretty good and balanced military, but decided to avoid the violence and just coast to a slow win.
Wonders Built: Big Ben, Neusch, Hubble, PT, and Pyramids in Capital. Cristo and Eiffel (both hard built) in Teotihuacan.