I am still torn back and forth between Civ 2 ToT (especially with TOTPP) and C3C. Civ 3 is missing events (to substitute this, for the SOE scenario I had to sacrifice the techtree to become a calendar and now the triggering of the major events in that C3C scenario is possible, too. Fall Gelb, Unternehmen Barbarossa, Operation Torch, D-Day and many other events, even the correct commissioning of battleships with their correct names during WW2 can happen just in time with that calendar setting). For my much liked Civ 2 TOT space scenario, Civ 3 has nothing to form a perfect jedi knight as it is possible with the Civ 2 spies and to do those random "galactic terrain effects" as it can be done with Civ 2 ToT(PP), especially invasions from another galaxy or galactic quadrant (from a different map).
On the other side it is the number of high class animated units, that brought me many years ago to focus on Civ 3. The next version of my mod CCM will hold over 4,000 animated unit types and until now I have seen no limit how many of these units can be added to a mod or scenario. 31 civs, borders and culture are not bad, too - but I would be happy if some of the highlights of Civ 2, Civ 2 ToT and TOTPP could be added to C3C, too - or reverse, if the animated unit sprites that could be done with many Civ 3 units, could be properly transferred to Civ 2 ToT. Many years ago I showed, that this could be possible, but there was never found any solution for giving the defending unit sprites a proper use of an animation.
JPetroski, your old Civ 3 cd will not run any longer with win 7, 8 and in no case with Win 10 as the security program of that cd is no longer supported by microsoft. The Civ 3 Complete version of GOG (at present on sale for € 1,29 or an adequate amount in dollar) runs very well on my Win 10 pc and has the advantage, that the Flintlock patch (something similar to TOTPP, but not so massive and without Lua) can be used with the GOG version, too. The steam version has a problem with the labels text file.
This said, JPetroski please stay with modding Civ 2 TOT. You (and many other Civ 2 modders) are doing a phantastic work I am enjoying a lot.
After renovating my home, I thought to come back to the lua lessons in the cIv2 forums, so the landcarriers in my Civ 2 ToT space mod (battlestar Galactica, Cylon base stars, star destroyers and so on) can do a much better performance, but than the epidemic happened and I received emails, pms and direct posts on several forums about reworking, reloading and improving some of my C3C mods and scenarios as this helps other persons to feel better in these moments of restriction. I am sure the great scenarios you and other Civ 2 modders are creating, provide other people with much needed pleasure in these days of the
pandemic, too - even if there are no pms, emails and so on, but the most important in my eyes is to have fun with one´s own creations.