I looked over the map and some of the advice. There are a lot of Barbs between Khorasan and Cremona. They will require some attention. Aleppo seems awfully far away from the Vikings to be of much use. Ship chaining through Salamis seems much better. BTW, I had most of my turns done yesterday, so today's comments did not really factor into my play decisions.
250 BC (turn 0) Rush 10s in Khorasan for 25g. I notice that there are 2 archers in Tsingtao, I move them out toward Beijing.
Interturn: Barbs move toward our cities. Chinese change to Republic, Carths develop Polytheism. Xinjian falls into civil disorder. I have not had much experience with the black hats. Xinjian was size 2, it completed an Ele and apparently having the ele and pike in the city somehow negates the HG effect. Math is chosen for research
225 BC (turn 1) Pikeman built in Khorasan, moves into forest (next to barb horse). Bokhara builds Ele, moves along river and road toward Karakorum (joining new Vike force). Diplomat moves near Turin, encounters Greek Chariot on move 2. Trireme attacks the chariot and kills it but goes deep into the red. Xinjian Ele moves toward Tsingtao. Vet ele (from ship) lands near Tsingtao and with ZOC help moves to fortress near Beijing. Archers move next to Beijing and fortify. Lisbon is founded at 11,29. Warrior boards ship near Toledo (with Ele and heads NW). Align ships for ship chain toward Salamis and the Vikes. Kashgar ship with 2 eles moves toward Kerman (going to Vikes). RB 12 sh for 31g in Cremona and 13sh for 34g in Shangtu. Gold seems to be the most important thing right now. T/L/S of 7/2/1 increases gold income from 60 to 65 (only 1 beaker is being generated, but science not important at this time).
Interturn: Barb horse attacks and dies to Khorasan pike (deep read, vet), others continue to move toward our cities. Barb horse next to Cremona. Spanish develop Mysticism. Spanish sneak attack near Toledo, one warrior survives 2 attacks but dies to a Legion attack. Order restored in Xinjian.
200 BC (turn 2) Pike in Shangtu moves into forest next to Barb horse. Cremona pike fortifies. Ship heading NW moves back toward Toledo. Bokhara Ele boards ship near Karakorum. Ship move slightly off path to pickup Ele built in Khanbalyk. Kashgar ship moves through Kerman. Change Karakorum to Trireme (for ship chain to Vikes), Kashgar to Dip (also destined for Vikes). Vet Ele (in fortress near Beijing) heals. RB Nanking 8sh for 19g.
Interturn: Vikings nearly complete the Colossus. Shangtu and Cremona pikes survive horse attacks.
175 BC (turn 3): Kashgar build Dip, moves to Karakorum. Nanking builds Ele, moves toward Tsingtao. Shangtu warrior moves toward barbs. Cremona pike heals. Ship chain (with 2 eles) reaches Salamis. Hut -> horseman
Interturn: Trondheim builds Colossus, Carths change to Lighthouse. Black hats get me again as Quinsay grows to size 3 and falls into disorder, elvis to the rescue.
150 BC (turn 4) Kazan builds settler. Nishapur builds Ele, moves to Karakorum. Karakorum builds Trireme. Trireme (with dip and Ele) moves toward Salamis. With 2 ele (1 vet), 2 archers (1 vet) in position and a horse in Tsingtao, I decide to be bold and attack Beijing. Vet Ele goes red but kills Phalanx, Non-vet Ele goes deep red but kills 2nd phalanx, Vet Archer kills warrior, 2nd Archer captures Beijing gets 97g. 2 Elvii are hired to keep the people happy. Ele attacks Uppsala and kills legion, 2nd ele destroys Uppsala. Ele lands near Toledo and goes deep red but kills legion (gets vet), warrior destroys Toledo (one phalanx next to Toledo disappears). Spanish ask for cease-fire, since I am not ready for the final push, I agree, they ask for peace, I decline, then they offer 200g for peace, I can't pass that up and sign the treaty. RBs Kerman 5sh, Turin 1sh, Crete 5sh, Lisbon 11sh, Bokhara 5sh, Ulundi 10sh. With ample gold, I switch T/L/S back to 3/0/7.
Interturn: Romans develop CB.
125 BC (turn 5) Kabul builds Ele, heads toward Spanish. Pop Hut 50g. Demand tribute from Romans (hoping for war), they give 25g. Attack Rome anyway 2 Ele kill the defenders and the 3rd destroys Rome (not sure that was in the plan, but what else could I do). Undamaged ele (Vike force) moves into Mountain (road) near former Uppsala and encounters 2 Vike units (phalanx + 1) Vikings ask for cease-fire, I agree (hoping they won't attack the ele). Damaged ele heals. Horse moves from Tsingtao to buffalo near Canton (finds fortress, road and irrigation) Chinese ask for cease-fire, I decline. 2 settlers are mining separate squares in front of Canton, phalanx + 1 are on Mountain between Beijing and Tsingtao. Damaged units move into Beijing to begin healing. 'Toledo' ele heals. Ship chain near Salamis sees Vike Dip. Third ship (Ele + Dip) moves next to Salamis. Basra Warrior and Tabriz Settler board trireme and move toward Vikes. RB Cremona 13sh+10sh, Khanbalyk 5sh, Lisbon 7sh, hire elvis in Kerman (food box is full). Switch T/L/S to 4/0/6 to slow progress.
Interturn: Pike near Shangtu survives 2 horse attacks. Pike near Cremona survives horse attack.
100 BC (turn 6) Cremona build Dip. Cunaxa builds settler, moves east. Ulundi builds ele, moves to Shangtu. WLTKD in Kerman. WLTKD ends in Quinsay (trireme is built). Vike dip is expelled near Salamis. Bribe barb Legion for 82g. RB Xinjian 4sh+10sh.
Interturn: Pike near Cremona survives horse attack (I think the barbs are finally gone). Vikings develop Math. Greeks land (phalanx and settler) near Turin.
75 BC (turn 7) Issos build settler, moves west. WLTKD in Quinsay. Xinjian build Dip, moves toward Tsingtao. WLTKD in Tsingtao. Bribe Greek phalanx for 119g (didn't really want to, but I have no troops yet). T/L/S to 7/2/1 to make sure we don't develop Math.
Interturn: Chinese government is overthown.
50 BC (turn 8) Lisbon build trireme, with Ele already in the city, the black hats get me again, civil disorder, Naples builds ele, moves toward Romans. Bokhara builds Ele, moves toward Spanish. Nanking WLTKD. Land near Kaupang, contact Vikes and demand tribute, WAR. 4 eles attacking, 1 Vet ele dies but 1 vet and 1 non-vet kill the 2 defenders. Kaupang captured (12g + Math + Barracks). Move an ele next to Veies (Roman), it is size 3. I attack and the ele dies to the defending phalanx (Oops). Horse kills warrior near Veies. 2 ele board ship in Lisbon and head south. RB Beijing 5sh. T/L/S to 3/0/7.
Interturn: Ele (in mountain near Trondheim) survives warrior attack (gets Vet), catapult appears next to the ele. Spanish warn about being to close to Valencia (size 1). Chinese switch to Monarchy. Carths nearly finished with LH.
25 BC: (turn 9) Order restored in Lisbon. Philosophy chosen to replace Math (5 other choices available). Philosophy is discovered, I chose Monotheism as the free tech (5 other choices available). Choices for next advance are Astro, BrdgBld, Chiv, Inv, Med, Theo and Univ, not really sure which is best, I chose Invention (probably should have picked Theo). WLTKD ends in Nanking. Salamis builds pike, moves toward Spanish. Aleppo and Ormuz build eles, Kashgar builds Dip, all move toward Spanish. Khanbalyk builts ele, it boards a trireme. Viking trireme found south of Kaupang, I attack it with a trireme and my trireme, but Vike in deep red. Attack with second trireme, Vike dies. Ele in mountain south of Trondheim withdraws to hills, hoping to avoid catapult attack.
Interturn: Spanish demand withdrawal from Valencia, I renounce the treaty, WAR. Several warriors are attacked, all survive, 1 vet. Carthage builds LH, Carth settler next to Crete.
1 AD (turn 10) Crete and Turin build Crusaders. WLTKD in Naples. Kerman builds Crusader, WLTKD ends, Crux moves toward Quinsay. WLTKD in Khorasan. Basra builds Crusader, it boards trireme. Tabriz build trireme. Shanghai builds settler. Beijing builds Dip. WLTKD in Karakorum. Ships (with 2 Crux moves toward Madrid). Hamburg is founded at 18,14. Pop Hut for 50g. Land Ele near Hladir (size 4, not size 2). Ele kills Archer. Dip bribes now size-3 Hladir for 174g (22g, barracks and phalanx). Vikings ask for cease-fire, I decline, then they offer 50g, so I accept. They realise the cease-fire is worthless (our reputation is atrocious). Eles near Trondheim board trireme. Crete Crux kills Greek settler. 2 warriors land north of Valencia and find Cordoba at 48,8.
Final Thoughts:
The elephants on the ship near Hladir can be moved into Hladir with proper use of the ships on either side of Hladir. Once there they can heal in 1 turn (barracks). With six Elephants (four vets), Trondheim should fall, so it may be preferrable for Hladit to build a diplomat to bribe Aarhus once it is found. All 4 Spanish cities have been located. 3 of the 4 Romans cities are visible (Neapolis is still hidden). The Chinese are down to the single city of Canton. I am pretty sure that the phalanx in the mountains is covering a settler. So Canton is supporting 3 settlers, 1 phalanx and whatever garrsion is left. We should probably try to make sure we don't destroy the city since it contains the pyramids. All 5 Carth cities are visible on the map.