tupaclives
Tupac Lives on!!
Its a real shame that it wasn't until the CIV community had moved well and truly beyond Civ 3 that I finally got myself a copy of conquests.
Still, I would like to rack up a SG SID victory, for my own satisfaction, before the community becomes truly too small to do it.
No variant rules in this SG! The difficulty level - Sid- should be enough to make it challenging
GAME RULES:
Map: TBA
AI Aggression: TBA
Opponents: random?
Rules: Standard, all standard single player victories enabled (except wonder).
Barbarians: random?
Level: Sid
Version: 1.22
Exploits: see below
ROSTER:
-tupaclives
-CKS
-del62
-open slot
-open slot
In the first round each player plays 20 turns, then 10 turns each round after that.
24hrs to post a "got it" notice, and up to 72hrs after that to finish and post your turns.
I like to discuss the map, civ of choice and other setting before I start.
I'd personally prefer NOT to do an archipeligo game as that seems to be the cheap way of beating SID, (personally favour continents, with a reasonable start).
As for the civ I think Agricultural is definitely desirable with the next best traits being Commercial, Religious, Industrious and Seafaring (i doubt we will be doing too much research of our own which makes scientific less attractive).
My personal preferences would be for one of the following civs
Iroquois, Dutch, Celts, Ottomans, France
Ideally I'd like 4-5 players on the roster but I'll see how much interest there is.
Come on guys, don't be afraid! What's a little SID between friends?
Still, I would like to rack up a SG SID victory, for my own satisfaction, before the community becomes truly too small to do it.
No variant rules in this SG! The difficulty level - Sid- should be enough to make it challenging
GAME RULES:
Map: TBA
AI Aggression: TBA
Opponents: random?
Rules: Standard, all standard single player victories enabled (except wonder).
Barbarians: random?
Level: Sid
Version: 1.22
Exploits: see below
ROSTER:
-tupaclives
-CKS
-del62
-open slot
-open slot
In the first round each player plays 20 turns, then 10 turns each round after that.
24hrs to post a "got it" notice, and up to 72hrs after that to finish and post your turns.
I like to discuss the map, civ of choice and other setting before I start.
I'd personally prefer NOT to do an archipeligo game as that seems to be the cheap way of beating SID, (personally favour continents, with a reasonable start).
As for the civ I think Agricultural is definitely desirable with the next best traits being Commercial, Religious, Industrious and Seafaring (i doubt we will be doing too much research of our own which makes scientific less attractive).
My personal preferences would be for one of the following civs
Iroquois, Dutch, Celts, Ottomans, France
Ideally I'd like 4-5 players on the roster but I'll see how much interest there is.
Come on guys, don't be afraid! What's a little SID between friends?