1. Avalon switch to NS in 4 or 5 turnssome proposals for the turn?
i can´t see this.Very many labors on unimproved tiles while improved tiles stay empty.
the xtra shield is corruptFP City may have some food instead of forest.
Thanks, t-x. I think it is combination of all reasons. I dont think, however, that we will use our settler just to teach them...EITHER the Anarchos are really desperate because they know that they have to deal with you but are simply too stupid to get into a proper diplo again (what does speak for this: they still have not Rep from the other continent, they are still talking event though they are talking s***); OR they only fool you, fool you over, and fool you again (what does speak for this: every word they say).
t_x
1. worker next. Settler goes to South tundra. Whale.
2. tobacco. For better defense and food.
3. Yes, if it is work. I think Camelot must grow fast as well.3.Tintagel switch MM->worker+grow in 2 turns
4.Glaston switch MM->grow in 5,settler in 4, switch next round for grow and settler in the same turn.
5.Mementos Humor really build Galley or switch to Katapult?
6.Silk-village switch MM from Hill to water-> +1 commerce
7.Galley from tobacco turns back to Mementos Humor to pick up Katapult?
8.research Currency in 2t with -30g or in 3t with +8g?
we can grow in 1 turn, but rush cost 84g4. MM->grow in 5 ??? We must short-rush settler and grow in 2!
for 88g6. Cash-rush harbor now?