Hey hey, dear all!
I would like to inform that under 0.3 version that I love, I have stumbled upon the following weird stuff:
1) I played as a small one city empire, and in the diplomacy everyone accepted to give me their resources for free, even didn't ask for some money, all the copies, until over. Fish, copper, whatever. Weird, has it gone broken? Or they loved me too much? That even happened with the Calabim nation who are not so caring and loving ones...
2) As well, I have been able to conduct trade before unlocking trade...
3) Have seen somewhere a promo "Mithril guard" with no access to Mithril. By the way, the first time ever that I have seen a Mithril resource, was a MoM map generator.
4) By the way, do other than MoM generators place those interesting features, like mushroom forests, lands of perdition, Mithril and what not? By the way, haven't seen so many explorable dungeons as before. Are these real rare now?
5) Could you please think of some mechanics that might make the process of resource copies hoarding, more interesting?
6) The Raging Wilderness is such a hardcore option... Always being visited by a constant peregrination of monsters of all kind. Could we please consider to split apart the Raging Barbarians and Raging Fauna please? I would like to have an option to have more animal meetings and less barbs... I can't imagine that some Necromancer "lair" with no empire might keep constantly printing out more units than my not-so-small city. I stopped using the Raging Wilderness option... And it is still hardcore on Prince. Actually I love that, but in the times of MoM you could travel the map with your stack, now I can only afford sitting in my first and hopefully, second city, and to repel constant visits of barbs of all kind. As well, I notice that I see less spiders in the woods than before.