It bugged me that the unit upgrading was kinda weird.. I'd get a new units from tech and not be able to upgrade to them.. my horse archer won't upgrade to Knights anymore, but I was able to upgrade the Praets and spears in my SoD, so I was ok.
I was sent here by Jwitti, when I asked for a mod with more dynamic coporations.
I am not disappoint.
Your mod kicks ass! The guilds are awesome, the techtree and terrain look great and I didn't notice any bugs. Awesome.
Still, it seems like the mod isn't really finished. I haven't read through this whole thread, but it seems that way from the holes in the 'pedia and the technologies that don't really seem to do anything.
So, my question is: When do you think this wonderful mod will be finished, and is there anything I could do to help? I know next to nothing about modding, but if you need any help with the descriptions on the 'pedia I'd be more than happy to assist.
Also, what's up with the "Unknown" corporation. Clockwork Orange? Aliens? Seriously, what the hell?
Hi everyone,
I have asked in the FAQ thread and in a new thread to no avail. I hope I can get some answers here.
I plain and simply LOVE your Warlords mod. It was THE thing I most liked from BtS to RoM. In my first and only RoM game so far, I was the second strongest civ on my continent and I used these units to disrupt my rival's homeland (killing workers and stray units etc). I just loved it.
Sadly, even the latest version of RoM crashes to desktop (CTD) very often at some point, and became unplayable by the time I got railroads and stuff. So I installed AND. It is indeed a great improvement stability-wise.
It seems that AND 1.75c does not include Warlords and I want to add them. I've tried copying the Custom Units/Warlord folder from the RoM installation to the AND installation, but it did not work (easy to test by checking whether those units are in the Civilopedia).
What can I do? I'm becoming desperate... I don't want to use vanilla BtS after trying RoM and AND!! Does the Warlord mod work with AND? (the webpage only talks about RoM)
Thanks in advance!
you need to take a copy from RoM and then place it in the same position in RoM AND.
Then you have to add it/activate it in the MLF (Modular Loading File).
That should do it, though Afforess did a lot of work to eliminate my warlords from AND, so I cant promise it will work.
It worked! I have to start a new game, but I really don't care, the continent I started on was square with a minor peninsula. Fugly as hell for my homeland.
Just so that others with the same issue know how to do it:
1) Install RoM
2) Install AND
3) Copy the folder "Mods/Rise of Mankind/Assets/Modules/Custom Units/Warlord" to "Mods/Rise of Mankind - A New Dawn/Assets/Modules/Custom Units/Warlord"
4) Go to Mods/Rise of Mankind - A New Dawn/Rise of Mankind - A New Dawn.ini and edit the line "ModularLoading = 0" to "ModularLoading = 1"
5) Test whether it worked: start a new game with any civ and check the Civilopedia for the Warlord units.
I have NO idea whether this breaks AND in any way, I haven't started a proper new game yet. I tried loading my previous save and it fails, so I guess I do have to start a new game.
(the error message is funny: "failed to uncompress game data")
Vincentz, the only thing better than a great modder is a great modder that provides support for its users. Thanks a lot!!