Hello again
I thought you gave up
Here is what I think about your questions:
bertram said:
Is the number of cities different on small maps in terms of paying "number of cities"- and/or "distance from capital"-maintenance?
I would say map size does not affect maintenance costs, but again to be sure, you would have search the forums for the exact formula on city maintanence. My experience with an quick 8 city empire is that I am usually at %10-20 research right after capture, but my commerce rate improves once I work on cottages.
But playing larger maps, you need to expand more, i.e. you need more cities, thus the overall maintanence you pay is higher.
bertram said:
I play on a small map and have 6 cities and after capturing two more, my city-maintenance budget goes crazy. I've just started the war and in one turn captured both cities - so now my economy is in ruins - and I was already only capable of runing 10-20% science.
Refer to the saves I posted up. In them, I can manage %40 science rate with 7 cities, but I possess some fantastic luxury resources that help me.
If you don't have any high commerce luxury resources, then consider working the cottages near rivers for +3/+4 commerce.
%10-20 science rate is normal after conquering cities, but you should be getting back to %30-40 once those cities have 3-4 population working on cottages and are out of anarchy.
bertram said:
Guess I should have sacked the cities?!?!
(a pitty because one of them was actually placed well, but do you think I should sack this city also and then later when my economy is better found another city at that spot my self?)
If a city can support 3 population right after capture, I never sack it. The cost of producing 1 settler and letting the city grow size 3 again is pretty large in my opinion. I rather pay some extra maintanence until that city is selfsufficient through cottages. Having 3-4 citizens work on +3/+4commerce tiles usually pays off the maintanence, i.e. you get city commerce surplus.
bertram said:
Another question: what's with unhappiness at Immortal-level?
Are there some kind of "rules" when declaring war - I have destroyed three other civs, and when I declared war on this one, my people got totally war-weary...
Hmm, in my experince war weariness totally disappers when you wipe out a Civ, wars against new civilizations have no effect on previous war weariness state. But, again to be sure, prolly you should check a detailed article that explains war weariness.
You got msn? PM me yours, I would like to add you perhaps we can play multiplayer.