salty mud
Deity
In IV there's more management of things that matter: cities, civics and such and less of boring click unit, move there, click unit, move here. I'm sorry but it's indisputable fact.
In IV there's more management of things that matter: cities, civics and such and less of boring click unit, move there, click unit, move here. I'm sorry but it's indisputable fact.
How is that at all relevant? Lots of people have played Civ V on its only distribution platform, therefore Salty Mud is somehow wrong?
All I see are opinions. And if they were factually better, it's irrelevant because it's too painful to play the game with 1UPT, an economy busted beyond repair and utterly braindead AI. The happiness mechanic in particular gets me. It's just bad.
At least it wasn't as poor as inevitably going to war because you border them, or being told you're stealing their land by colonising a different continent and suffering relationship penalties for it. You get punished for expanding in a Civilisation game. Madness.
Because you know, civilizations have a long history of not coming into conflict with neighboring civilizations and nobody ever makes up reasons to be aggressive.
There are better city-builders on the market for people who dislike conflict.
Thread Title said:What are you guys playing now?
which is good since nobody plays CivIV unmodded anyway.