Civ'ed
I ain't gotta explain a thing
ooooh, blackreach! I forgot about blackreach!
Wait, what? Is it handled in a way that makes sense if your character wouldn't normally have joined? (e.g. a non-thief/non-mage "going undercover" as a guard) If not, That's really lame.[...]force the Dragonborn to join the Thieves' Guild and the College of Winterhold to complete the MQ.
Indeed. IIRC it was on one of the College of Winterholds missions I stopped playing. My character has no interest in silly magical trickery.
You violent monster!
But seriously, yes, Skyrim added in some gameplay improvements that make roleplaying a normal person much easier compared to previous games. I mean you can pretty much play the game as a laborer who only chops wood and works as a migrant farmer or something. It's not perfect and not necessarily fun or for everyone, sure, but it's possible. Generally speaking though few people do pure commoner playthroughs, usually it's still adventuring but with a more down to earth focus (for instance you only take on low-risk quests that do not involve dungeon delving, or you only do it for certain guilds, or other such roleplaying restrictions).
A while back I started to play Morrowind and on the one hand it was pretty great but on the other I felt lost and I did not really like the long ways I had to walk. However after doing some lurking in here I really like to get back into it But as I remember, the character creation is overwhelming.
Any tips or guides to recommend for how to go about it?
Pick some skills you like the sound of, picka raceKhajiit and class that lets you start off decent at those skills, and start playing.
The race and class you pick will affect your starting skill levels and stats and such, but honestly, the game is not difficult enough that you need to worry about min/maxing that kind of thing.
I found you couldn't really go wrong with a Dunmer focusing on Sword/Bow with Medium armor and some stealth skills.Yeah, my current character is a Dark Elf specialized in magic but with only 3 major/minor magic skills, using a big 2-handed sword, light armor and with a few stealth skills and speechcraft, mercantile and athletics as well. A proper all-rounder and it works really well. The only advice I would give to a first timer is to ensure your characters preferred weapon skill is as high as possible to avoid only hitting on one in ten attacks when first starting out.
*nods* Bloody Mess trait FTW.Yeah, you do that in Fallout. In slow motion, and with the appropriate weapons, you can make the corpses explode.
That's still insane. People play mostly games like TES for escapism, not to remind them that even in reality, there are people with mundane jobs and that one of them is probably much alike them. A completely peaceful playthrough in a game where you can take a dragon down to the ground with a single line is the most insane and depressing thing I've heard in my entire life.
A while back I started to play Morrowind and on the one hand it was pretty great but on the other I felt lost and I did not really like the long ways I had to walk. However after doing some lurking in here I really like to get back into it But as I remember, the character creation is overwhelming.
Any tips or guides to recommend for how to go about it?
I fixed your post
Also, download a mod that makes it so you always hit when you smack something. It really improves the game.