What Video Games Have You Been Playing VI: Because There Are No Elections In Video Games

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Also have any of you played it's predecessor and the first one in the series Divine Divinity? The name is just :lol: but the game was actually pretty decent. It's a hack'n'slash rpg game (unlike the new DOS2 which is tactical turn based combat) and I've never beaten it but always thought it had a really good setting and amazing soundtrack.

Divinity: Original Sin is great gameplaywise. However, narratively, it is just [insert chosen ones] defeat major [evil magical comglomerate] with [supernatural allies]. Yet it wasn't minimalist enough to project your own feelings into it. That's a major turn-off from returning to it, despite the gameplay was great: I didn't felt compelled the complete the main storyline because I felt I've seen it all, despite investing a great many hours overall.
 
Divine divinity is not just hack and slash. It allows much better role play gaming. There are various options how to solve some quests, lot of quests require careful reading, talking or puzzle solving. World is not procedurally genered but carefully man-made. Its like comparing HL to Call of duty. Both are excellent 1st person shooters but they want to achieve quite different things.

Divinity II and divinity origin sin 1(2) are very different games from the first game, so its pretty possible that you will enjoy gameplay of its successors even when you did not like DD.

I mean I didn't play it that much. I don't remember how I got it, I spent a couple nights on it maybe 5 hours total. And you are right, it seems deeply influenced by ultima games like ultima 7 with exploration involved.
 
I mean I didn't play it that much. I don't remember how I got it, I spent a couple nights on it maybe 5 hours total. And you are right, it seems deeply influenced by ultima games like ultima 7 with exploration involved.
I also havent finished it, the final dungeon was realy only about hack-slash and I hated it. But I have realy enjoyed that hours before, besides strange graphics.

When was the last time anyone played games like this?
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I have now bought in discount 80 days on GOG, excellent text adventure. This is my first journey. Phew.
I plan to play the whole Zorg serie in the near future.
 
The big thing in Divinity is manipulating the environment to abuse environmental effects, like puddles you can electrify or oil slicks to set on fire. The first game was all about laying down a barrage of spells and abilities to cripple your enemies. Because that could get abusive very fast, Divinity 2 changed it up so that before you do health damage you have to get through either physical armor or magic armor. Furthermore, melee/magic statuses (like crippled or burning) are automatically resisted so long as the respective physical/magic armor is up. The result is that parties are now best when they focus almost solely on one damage type - physical or magic. If your swordsman is whacking on an enemy and stripped his physical armor and the enemy is close to death, you can't have your mage quick blast him with their wand as that will damage their magic armor first. Magical damage on weapons -and especially arrows- is sort of gimped because you are never doing enough magical damage with weapons to get through the magic armor so the magical effects never start applying. This is really bad for magic arrows -which are a big part of the combat unless you are packing some dedicated magical artillery- as none of their bonus effects (like charm or curse) will trigger as the arrow itself does damage to physical armor while magical effect gets stopped by the magic armor.
So far annoying, but it gets worse.
Enemies -even on normal/classic have obscene magic/physical armor, especially creatures. Human enemies tend to have a clear preference for one or the other so there are some interesting tactical decisions at least. Creatures have obscene pools of both, making combat pretty difficult. The enemies also have vastly improve battlefield mobility abilities from last game so trying to maintain a coherent battle line with mages in the back falls apart almost immediately. I slightly gimped my party because I didn't distribute stats and abilities well, but I'm having to lower the difficulty occasionally to easy. There are also fewer trash mobs to fight, which means it is harder to tell if you have a bad party set up/tactics or the battle is supposed to be difficult. Fewer trash mobs also means fewer areas to grind.

Sums up my views about the combat quite a bit. I've only been playing 1 day, however, and still haven't left the tutorial area. :lol: The combat is just... well insert a bunch of cuss words I can't use here. Still I find it fun, and maybe one reason is something you mentioned at the end, less trash mobs. I actually appreciate this. Though it would be nice to have a couple battles I could roll over to feel like I'm somewhat powerful. At this point, I feel like I suck. :) I like to think I'm pretty smart, but having to lower the difficulty to easy for a couple battles is making me feel like I'm dumb when I can't even beat a game on normal mode. You are right about the insane armour and health enemies have, they seem to have much more armour than I have.

Still I find it much more fun than the OS1, which as mentioned above, really lacked in story making replaying it not really an option. I honestly don't even remember the story of OS1 despite playing it only a few years ago. Like the above post says, it's just a generic RPG trope of good guys defeating bad guys through special magics.

Question: Is all magic source magic? I honestly don't know. We were source hunters in the first game weren't we? Yet I also used magic in the first game, so apparently magic isn't outlawed. I'm honestly having trouble figuring out some of the history of the world, and feel like this could be better spelled out in this game. Still I love the multiple ways to complete quests, and it's a mark of a good RPG in my opinion (and why I feel like games like New Vegas are the only true Fallout games and not Bethesda's efforts). My other gripe is camera controls (see the thread in other games).
 
Still I find it much more fun than the OS1, which as mentioned above, really lacked in story making replaying it not really an option. I honestly don't even remember the story of OS1 despite playing it only a few years ago. Like the above post says, it's just a generic RPG trope of good guys defeating bad guys through special magics.

Question: Is all magic source magic? I honestly don't know. We were source hunters in the first game weren't we? Yet I also used magic in the first game, so apparently magic isn't outlawed. I'm honestly having trouble figuring out some of the history of the world, and feel like this could be better spelled out in this game. Still I love the multiple ways to complete quests, and it's a mark of a good RPG in my opinion (and why I feel like games like New Vegas are the only true Fallout games and not Bethesda's efforts). My other gripe is camera controls (see the thread in other games).
The first paragraph kinda explains the second :p

The Source shtick was explained in details in OS1. It was the whole point of the scenario :p
The pacing and storytelling of OS1 weren't as refined or as well-oiled as typical Bioware fare, sure, but I found the actual plot pretty convincing.
 
Finished the Asian Dynasties campaign in Age of Empires 3. I think one of the worst parts of building game campaigns are the missions where they explicitly prevent you from building things and you have to escort your character through a map with limited troops and time.

I also found a new idle game called Transport Defender. Gets updated every day and seems interesting enough. I've put 250 hours into it thus far (obviously not playing the entire 250, it's an idle game!).

Finally burned out on Borderlands 2 after I found out there's a level cap and reaching it.

After feeling some frustration with Hearts of Iron 3 I took advantage of the 60% off sale and got HoI4 to play with others. It is okay but this game frustrates me as well. There doesn't seem to be a way to actually improve your nation and become a threat unless you were already that historically. As a result, my playing of this game has tapered off quite a bit since I prefer starting small and then getting powerful.

Have a bunch more games to begin but am feeling the stereotypical indecision about it all. Maybe Plague Inc.
 
the tip to small->powerful is cheats, specifically console events that give you a % boost to your industrial capacity.
 
I also found a new idle game called Transport Defender. Gets updated every day and seems interesting enough. I've put 250 hours into it thus far (obviously not playing the entire 250, it's an idle game!).

Urh pretty bad as far as idle games go Zombidle is more interesting, with its base building, crafting, random loot chest
I didnt think these would interest me, but still playing it casually
 
Why would I play an idle game if I want RPG and RTS mechanics?

/shrugs to each their own. Saying transport defender has rts and rpg mechanics is a bit of a stretch.
But then again its pretty much a basic idle game, with the depth of most idle games.
 
I'm not saying TD has RTS and RPG mechanics. You said it's bad compared to another idle game which has 'base building' and 'crafting'. If I wanted base building and crafting, why would I play an idle game? Seems like I'd be better off playing an RTS or RPG, no?
 
Fallout 1 is free on Steam. If you get it keep in mind that it's the censored version, and check out the No Mutants Allowed forum for patches.
 
Hmm, haven't played Fallout 2. It's one of those that one should have palyed for streed cred
but I'm vary of 90s PC games because of their primitive design and terrible UIs (yes, I know that there are exceptions, but I think I've played most of those).
Does it even run on Windows 10 ?
 
Yes I was playing the original Fallout on Windows 10 a couple months ago. And this is the version from the original disk. I really haven't had any trouble playing 90's games on Windows 10, aside from the original X-com (which ran way too fast if I recall correctly). I even played Diablo 1 for a little while a month ago.

But yeah the UI isn't the greatest in those games, especially inventory management. You just have to learn to accept inventory management for what it is, a word I can't use here in this forum.
 
It is apparently the censored version, whatever that is. Maybe the GOG version (which, unsurprisingly, comes without Steam's all-too-close embrace) is uncensored.
 
I'm guessing censored means renaming morphine to med-x and stuff like that.
 
It means without children, which breaks some quests.
 
This is the patch from NMA, as always it fixes a bunch of things, removes censorship and even restores/adds new content (optional during the install).
 
Hmm, haven't played Fallout 2

I know there are tons of people who love Fallout 2, but personally I don't think you are missing much. I thought Fallout was a much more enjoyable experience than Fallout 2. Fallout just seemed to...I don't know...flow better I guess.

My personal ranking of the Fallout games is as follows:

1. Fallout 3
2. Fallout
3. New Vegas
4. Fallout 2
5. Fallout Tactics

Fallout 4 excluded because I haven't played it and don't plan on playing it.
 
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