Has anyone ever gotten into this weird situation where a city produces MORE beakers when it is set to produce gold?
I have a city right now where if I set it to Make Beakers, then I get 0 beakers and 0 gold. But if I set it to Make Gold, then it produces 2 beakers and 0 gold. How does this make any sense?
This is my first game. I am playing as Catherine of Russia. I am playing on Chieftain difficulty. I think we're in the second age of the game; it is 1175 AD. The city is my capital and it contains the following buildings: Great Wall, Palace, Barracks, Temple, Library. It has the following great people settled in it: Gilgamesh (-50% building cost) and Marco Polo (+50% gold production).
The city is of population 6. All the citizens are working the field, and NONE of those tiles in the field are Trade tiles.
I should also add that this is on the iphone/itouch port of the DS version.
I have a city right now where if I set it to Make Beakers, then I get 0 beakers and 0 gold. But if I set it to Make Gold, then it produces 2 beakers and 0 gold. How does this make any sense?
This is my first game. I am playing as Catherine of Russia. I am playing on Chieftain difficulty. I think we're in the second age of the game; it is 1175 AD. The city is my capital and it contains the following buildings: Great Wall, Palace, Barracks, Temple, Library. It has the following great people settled in it: Gilgamesh (-50% building cost) and Marco Polo (+50% gold production).
The city is of population 6. All the citizens are working the field, and NONE of those tiles in the field are Trade tiles.
I should also add that this is on the iphone/itouch port of the DS version.