[to_xp]Gekko
QCT junkie
this screenshot is odd. I just researched mithril working and this place is insane. I don't think strategic resources are supposed to clump like that, way too much mithril there.
[to_xp]Gekko;8364689 said:this screenshot is odd. I just researched mithril working and this place is insane. I don't think strategic resources are supposed to clump like that, way too much mithril there.
Is it me or neutral civs have less of a relationship with evil than with good? I mean for the last 10 games iv played iv had poor relations with evil civs and better relations with good civs?
Shouldnt they get along with both?
sounds fair. though forts aren't completly useless[to_xp]Gekko;8364498 said:would it be possible to block automated workers from building forts? pretty annoying when they wast a perfectly good tile for a useless fort.
well, they always build their first city at the coast if there is water close to their starting location and they like water plots a bit more than anyone else. A human player will always settle cities better...[to_xp]Gekko;8364799 said:shouldn't Lanun be a lot more willing to settle on the coast? right now they pretty much settle just like anyone else instead of trying to get as many pirate ports as possible as they should
looks like he was to greedy for the bananas.[to_xp]Gekko;8367601 said:btw, about that screenshot I posted with Amelanchier settling right beside my border. the city revolted and is now mine
oops, fixed.[to_xp]Gekko;8367601 said:it should also be noted that the 2 warriors he had sitting in the city never left.
Had a recurring CTD error with my current game. It happens at or near the end of the barbarian civ move between turns. Unfortunately I am new at debugging Civ 4, so haven't been able to figure out the problem, or even how to get much more info. I've attached the savegame just before the end of turn with the crash, for starters.
To get me started on my own debugging, how do I turn on python error messages? I've searched and browsed the forums a bit, but it seems such a basic thing is not often asked and answered...
Thanks for a fun first 500 turns anyway, I hope I can figure out how to finish the game!
[to_xp]Gekko;8370852 said:see this damaged stack of orcs? they haven't been damaged by the elves, they've been damaged for some 20 turns now, but never wanted to stop a couple turns to heal. what I think happened is the AI gave them the order to cross my lands and go attack elves, and while they were walking blight hit and damaged everyone, and they just kept going instead of stopping to heal